Thoughts so far on W11

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Re: Thoughts so far on W11

Postby jtpitner » Tue Feb 05, 2019 8:19 pm

Lol._Hype._.Bots have always been a thing yes? If you want to though devs random events._. Like an angle pops up and if ignored turns evil and kill you. Only while one is actively doing something do they appear. Angle should majority of the time ask whether you would like to random travel. Worded differently. Are you ready to travel? Should I go alone? Answer yes or no._._. Also statements like See you later. I'm taking you with me. Answers ok or hold up._._ ect so many. Anyways yall get it._._ I prefer no Bots but playing either way.
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Re: Thoughts so far on W11

Postby jtpitner » Tue Feb 05, 2019 8:54 pm

I understand that this could kill player count then again maybe not._._ Leave the ability to spawn with each other out at least for a while._._._ the objective is to cause people to make alliance with others determined by in game actions. Would be great if all players would make off the wall names and keep the "ingame name private' but f that. Just no one has a name just number from 1 creator of village for a while_._. It could be lit. Random ranges on how far you start from others. What yall think?
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Re: Thoughts so far on W11

Postby xdragonlord18 » Tue Feb 05, 2019 8:58 pm

jtpitner wrote:Lol._Hype._.Bots have always been a thing yes? If you want to though devs random events._. Like an angle pops up and if ignored turns evil and kill you. Only while one is actively doing something do they appear. Angle should majority of the time ask whether you would like to random travel. Worded differently. Are you ready to travel? Should I go alone? Answer yes or no._._. Also statements like See you later. I'm taking you with me. Answers ok or hold up._._ ect so many. Anyways yall get it._._ I prefer no Bots but playing either way.

bots can solve this easily stop trying 2 suggest they design haven 2 b unbotable it wont work and ur just going 2 make the game shittier for everyone except botters also y r u screaming in morse code r u trying 2 send a secret message 2 us forum dwellers should we call the police for u
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Re: Thoughts so far on W11

Postby MagicManICT » Tue Feb 05, 2019 9:01 pm

DDDsDD999 wrote:Salt is completely irrelevant compared to quests. People will still drop salt grabbing alts by it since it's basically free at that point, but questing is the actual problematic one.


Pretty much. Even the start of the world with almost no CHA, I pretty much didn't leave the 300% bonus until I packed up and moved. And now that I've settled and gotten around to doing quests again, I'm almost back into 300%. And that's with eating almost everything in sight to get FEPs.
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Re: Thoughts so far on W11

Postby xdragonlord18 » Tue Feb 05, 2019 9:02 pm

jtpitner wrote:I understand that this could kill player count then again maybe not._._ Leave the ability to spawn with each other out at least for a while._._._ the objective is to cause people to make alliance with others determined by in game actions. Would be great if all players would make off the wall names and keep the "ingame name private' but f that. Just no one has a name just number from 1 creator of village for a while_._. It could be lit. Random ranges on how far you start from others. What yall think?

this is a hideously bad idea y would u think people would form alliances with random strangers thats like asking 2 get ur shit kicked in when u log off
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Re: Thoughts so far on W11

Postby waga » Tue Feb 05, 2019 9:08 pm

MagicManICT wrote:And that's with eating almost everything in sight to get FEPs.


I'm so triggered
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Re: Thoughts so far on W11

Postby Mafious » Tue Feb 05, 2019 9:25 pm

No lifers bots or no will always be bigger than normal people. Just realize this and you will be better for it. Every time you add something to make botters life more difficult it only make life for us normies suck even more.
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Re: Thoughts so far on W11

Postby MagicManICT » Tue Feb 05, 2019 9:37 pm

waga wrote:
MagicManICT wrote:And that's with eating almost everything in sight to get FEPs.


I'm so triggered

you probably haven't seen my base... or lack thereof. i've been playing solo so far, and debating if I wanted to join a large(r) village this world.
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Re: Thoughts so far on W11

Postby BigCountry » Wed Feb 06, 2019 4:10 am

I play Salem. Jumped on this one to try it, since so many playing. This game is a grind and 1/2 compared to Salem...

The way to down timers work, assuming 1600 people is 600-700? With 2-3 boxing?

The insta KO from this low level AI is what's killing me. Having to grind the same boring new crap over and over (so similar to Salem content).

I know..."don't die".

But the game content seems to force you to run around all the times and these mobs that insta agro are not very forgiving to new players...least in Salem nothing KO'd you until it was way out in the darkness..lol

I will keep at it. But man..
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Re: Thoughts so far on W11

Postby SmackMcBacon » Wed Feb 06, 2019 4:41 am

BigCountry wrote:...least in Salem nothing KO'd you until it was way out in the darkness..lol

I will keep at it. But man..

Snakes, cougars and bears can KO you just as easy
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