Oswald3 wrote:remove hunger= remove alts
Ysh wrote:I have never played a game where having alts was not optimal way of playing. It is no different here.
MagicManICT wrote:There'll still be a need for alts to specialize even if you remove the hunger/hunger bonuses of stat gains. Too many things are just dangerous or harsh on the player from wounds.
Hrenli wrote:Ysh wrote:I have never played a game where having alts was not optimal way of playing. It is no different here.
Chess?
dageir wrote:If you are bad at chess it would be wise to let someone impersonate you aka "alt".
Hrenli wrote:Ysh wrote:I have never played a game where having alts was not optimal way of playing. It is no different here.
Chess?
Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
Granger wrote:I guess you'll notice in the deeper levels that AFK mining isn't a good idea anymore.shaka_adim wrote:I have an alt for hard labor since terraforming and mining is a pain in the ass to do with one char. So when my alt is doing his designed work I can forage or craft. This way I don't to stare at the hourglasses. Hard to tell for me if using alts is good or bad.
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