When?

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Re: When?

Postby Headchef » Sun Jul 21, 2019 4:04 pm

Ozzy123 wrote:
Kaios wrote:
Ozzy123 wrote:I hope jorb doesn't hate me for this shitpost but..


A world with more fast travel, more PVP events like meteorites, better siege system (easier to siege), more endgame mechanics, rework of the too easy bottable boring ass metal upgrades

when???


“Too easy bottable boring ass metal upgrades” lmao but all of you losers are happy to take tokens or cash in payment for that shit though. If this game never gets to a better position I can promise you it will be due to players like yourself, AD, Dis, even Hedgehugs are guilty of it. You can all get fucked, that’s about what you deserve.



Take your head out of your asshole and then talk to me again, I never used a bot for that as I never even had one. I was getting good stats and doing good on fights without any bots, you can ask anyone I played with about that xd

This world i made like 150~ tokens and got hats worth twice as much without using any bot, all it took for me was a lot of free time and knowledge, I gave up when I knew that both my allies and AD are botting all that shit im doing manually for 15 hours/day, no point to compete. I pm'd jorb about it multiple times but he claims that there are no bots for mining/smithing/farming or there is nothing that can be done about it, he pretends the issue doesn't exist, guess that's easier for game devs.



only botting farming but ok lmao ?
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Re: When?

Postby dafels » Sun Jul 21, 2019 4:53 pm

Ozzy123 wrote:tbh just botting being bannable and devs checking some bot reports literally once a week or getting some trusted mods to do that, one random ban with a forum thread and 99% of the community wouldn't bother botting anymore cuz they'd be too scared to lose progress, been playing this game for years and it just has to take this step at some point, no game can be good when every single end-game player is a botter

I was thinking the same, if they would punish someone for botting, I am pretty sure that the botting would stop for the most part
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Re: When?

Postby Ganhart » Sun Jul 21, 2019 5:27 pm

Headchef wrote:
Ganhart wrote:I think the current system is fine because I can play other games and do IRL stuff instead of being addicted to this game tbh

blah-blah


No idea how is your post is connected with mine
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Re: When?

Postby Kaios » Sun Jul 21, 2019 6:13 pm

Ozzy123 wrote:Take your head out of your asshole and then talk to me again, I never used a bot for that as I never even had one. I was getting good stats and doing good on fights without any bots, you can ask anyone I played with about that xd

This world i made like 150~ tokens and got hats worth twice as much without using any bot, all it took for me was a lot of free time and knowledge, I gave up when I knew that both my allies and AD are botting all that shit im doing manually for 15 hours/day, no point to compete. I pm'd jorb about it multiple times but he claims that there are no bots for mining/smithing/farming or there is nothing that can be done about it, he pretends the issue doesn't exist, guess that's easier for game devs.


I am sincerely glad to hear about any player that actively avoids botting for the most part (eg. if you bot your farming routine because it sucks to do that's understandable) but I'm sure you still benefited from the product of other players' botting in some way and I can say that with a reasonable amount of confidence considering I have too and so have many other players. But what do you want me to say, am I supposed to take pity on you because you are sad you can't compete with botters, boohoo I only made $1500 in tokens this world, poor me. I don't feel bad for you.
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Re: When?

Postby Granger » Sun Jul 21, 2019 6:33 pm

MagicManICT wrote:As far as "trusted GMs," who would that be? I don't think enough of the player base trusts Granger, sabinati, or myself to do this. I'm not sure I'd want to even if asked.

Trust of the players is irrelevant. The question would be if the Devs trust these GM's to be impartial enough to not abuse the needed powers (which would basically be the ability to invisibly watch what's going on in the active parts of the map and inspect/datamine the account/character database, both to detect inhuman activities) to give anyone an advantage (be it information to players, falsify reports).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Re: When?

Postby Ozzy123 » Sun Jul 21, 2019 9:03 pm

Granger wrote:Trust of the players is irrelevant.


Image
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Re: When?

Postby MagicManICT » Sun Jul 21, 2019 9:16 pm

Granger wrote:Trust of the players is irrelevant.

That's completely wrong. Players, overall, will inherently give some base level of trust to GMs that have no interest other than "customer service" needs in mind. That trust isn't absolute, though, and over the years, has been whittled away by more than a few scandals at various companies. The company's trust of the GMs is of utmost importance, but without the player's trust, a company is setting theirself up for failure. GMs using their power and causing harm the integrity of the game drive away customers faster than terrible updates the entire player base hates. Even the appearance of this is enough to drive players away permanently.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: When?

Postby bmjclark » Sun Jul 21, 2019 9:34 pm

Im honestly somewhat curious how people intend to catch these bots in the act. Unless you go up to them and specifically ask if the player is there or something to see if they're just outright afk botting, but otherwise half the mechanics in this game are so fucking braindead that anyone doing them is going to look like a bot.
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Re: When?

Postby SnuggleSnail » Sun Jul 21, 2019 10:32 pm

bmjclark wrote:Unless you go up to them and specifically ask if the player is there or something to see if they're just outright afk botting


It'd take like 1 day to set up discord bots to ping everybody in a server, and let anybody respond through the bots. Everybody did that in Ashran, and it work's pretty well.
I mean, heck, if you combine all of the current mods all of the languages they even know would be: German, Swedish, English, Polish?
Plus, hey, throwback to like 4 months ago when Geleorik and co. used a game breaking bug to get insane stats, sell power leveling openly for USD, and make the best anvil then weren't really punished. If anybody thinks Seatribe has the resources to detect bots, they're wrong. If anybody thinks Seatribe would punish people for using bots to an extent it's worth not botting they're wrong.


If you nerds wanna actually make suggestions that would reduce the power/need to bot, that'd probably be a more worthwhile route, example:
1) Remove anvil spiraling. Completely.
2) Uniform quality growth is cancer, and should be removed or crops just given a static + X quality per cycle. Humans cannot possibly raise crop quality in a meaningful way iin farming's current iteration
3) Pepper still required in stupid amounts on a village level, reduce the number of dried pepper duped required for 1 pepper to 1
4) White truffles are retarded OP, and can't reasonably be obtained in quantities required manually. Either remove them, or make them more common
5) Only allow 1 gem to be studied at any given time, instead of like 8. It's not reasonable to maintain 1 of every gem at all times, but maintaining 1 gem is
6) Decrease the rarity of, or the value of heavily botted animals (whales, conches, any highQ node)
7) Remove bone clay from potter's clay recipe, since I'm guessing 90%+ of all fine clay is botted
8) Remove the softcap from cheese racks (the bot to make/move them already exists. Fucking called it btw)
9) Remove breeding quality stat from animals. With current satiations, there is no use for the number of animals required to raise quality anywhere near optimally. Removing BQ would significantly reduce the number of animals needed, and by extension the amount of farm botting needed
10) In general increase the quantity/ease with which one can create perry/cider
Last edited by SnuggleSnail on Sun Jul 21, 2019 10:48 pm, edited 2 times in total.
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Re: When?

Postby Ardennesss » Sun Jul 21, 2019 10:42 pm

SnuggleSnail wrote:
bmjclark wrote:Unless you go up to them and specifically ask if the player is there or something to see if they're just outright afk botting


It'd take like 1 day to set up discord bots to ping everybody in a server, and let anybody respond through bot.
I mean, heck, if you combine all of the current mods all of the languages they even know would be: German, Swedish, English, Polish?
Plus, hey, throwback to like 4 months ago when Geleorik and co. used a game breaking bug to get insane stats, sell power leveling openly for USD, and make the best anvil then weren't really punished. If anybody thinks Seatribe has the resources to detect bots, they're wrong. If anybody thinks Seatribe would punish people for using bots to an extent it's worth not botting they're wrong.


If you nerds wanna actually make suggestions that would reduce the power/need to bot, that'd probably be a more worthwhile route, example:
1) Remove anvil spiraling. Completely.
2) Uniform quality growth is cancer, and should be removed or crops just given a static + X quality per cycle. Humans cannot possibly raise crop quality with its current iteration
3) Pepper still required in stupid amounts on a village level, reduce the number of dried pepper duped required for 1 pepper to 1
4) White truffles are retarded OP, and can't reasonably be obtained in quantities required manually. Either remove them, or make them more common
5) Only allow 1 gem to be studied at any given time, instead of like 8. It's not reasonable to maintain 1 of every gem at all times, but maintaining 1 gem is
6) Decrease the rarity of, or the value of heavily botted animals (whales, conches, any highQ node)
7) Remove bone clay from potter's clay recipe, since I'm guessing 90%+ of all fine clay is botted
8) Remove the softcap from cheese racks (the bot to make/move them already exists. Fucking called it btw)
9) Remove breeding quality stat from animals. With current satiations, there is no use for the number of animals required to raise quality anywhere near optimally. Removing BQ would significantly reduce the number of animals needed, and by extension the amount of farm botting needed
10) In general increase the quantity/ease with which one can create perry/cider


TL;DR : Remove most of the reasons to actively play the game
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