I don't care about Ralph Lauren, Emmy or Oscar cocktail parties.MagicManICT wrote:Let me ask you this: would you throw a fit over someone wearing a Ralph Lauren knockoff at a cocktail party, even to say... a major event like the Emmy awards or Oscars?
Sorry, I've forgotten how to properly answer questions "why do you do X" which I do not do, so it may be not about the "fuss" you see somewhere. I wrote because I do care about game design being purposeful. A paid workaround to the gameplay you made yourself is a strange thing: either you're undermining your own work or you don't care about what you sell for money.MagicManICT wrote:If not, why do you make such a fuss over a video game?
MagicManICT wrote:Maybe you don't care about who wears what. I certainly don't. I certainly don't care about cosmetics in a game that have zero real value, either. Maybe the point is that there is an equivalency here between some dressed up items in a game and some thousand dollar dress some celebrity wears to some extravagant production. At least that dress might survive a thousand years. This cauldron? It survives until the end of this world, on average, probably another 3-6 months.
MagicManICT wrote:Maybe the point is that there is an equivalency here between some dressed up items in a game and some thousand dollar dress some celebrity wears to some extravagant production.
My point was about consistency of game design. In this context it doesn't matter if an object "has" some value (value is only an agreement, e.g. money have no inherent value, but I digress), or whether people really see it as important. It matters that the game supposedly having some value (at least because it's commercial) holds the material acquiring process as important, i.e. you're not granted with any of the colors at will. And then players are offered to ditch the part of a game mechanics for a personal fee to developers. So it really doesn't matter if it has real value or not, in any case one of two opposite decisions happens to be groundless.MagicManICT wrote:Maybe the point is that there is an equivalency here between some dressed up items in a game and some thousand dollar dress some celebrity wears to some extravagant production. At least that dress might survive a thousand years. This cauldron? It survives until the end of this world, on average, probably another 3-6 months.
MagicManICT wrote:Let me ask you this: would you throw a fit over someone wearing a Ralph Lauren knockoff at a cocktail party, even to say... a major event like the Emmy awards or Oscars? If so, keep on. I'll step out of your way as this is obviously who you are. If not, why do you make such a fuss over a video game?
DDDsDD999 wrote:Do you try to make such useless posts or does it just happen?
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