QoS (quality of shit) Changes to Haven

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Re: QoS (quality of shit) Changes to Haven

Postby vosmihui » Tue Aug 23, 2022 9:42 am

a player without a hunter's credo and a survival greater than 100 cannot sneak up to two screens on wild animals.
If you are not a hunter, wild predators - wolves, wild boars, lynx, bear appear in your field of vision only when they want to kill you, cutting meat, the sounds of a fight, or the smell of people also attract them.
Wild predators always kill the player as they devour his corpse, so you can't get the skull.
Wild animals can ambush by throwing their agil against the player's expl.
The bear's Strength/Agil is always 3 times that of the strongest player in the game.
Boar, bear, wolves, can start digging under the palisade, kill all the inhabitants or animals.
Large predators can pass through the doors of houses, caves in the mine, the bear can climb stairs and swim.
Raw meat and entrails deteriorate in 3 in-game days, then they begin to spread infection and deadly diseases - dysentery, cholera and plague that cannot be cured.
The bear cannot be damaged with an ax and a sword.
A low level of cooking when cooking wild animal meat causes indigestion and infestation with parasites.
A player infected with parasites or plague, cholera, dysentery infects all villagers with them within 8 hours.
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Re: QoS (quality of shit) Changes to Haven

Postby vatas » Tue Aug 23, 2022 2:58 pm

Carts still follow you when you fast travel, but only if they're empty.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: QoS (quality of shit) Changes to Haven

Postby sMartins » Tue Aug 23, 2022 3:07 pm

vosmihui wrote:a player without a hunter's credo and a survival greater than 100 cannot sneak up to two screens on wild animals.
If you are not a hunter, wild predators - wolves, wild boars, lynx, bear appear in your field of vision only when they want to kill you, cutting meat, the sounds of a fight, or the smell of people also attract them.
Wild predators always kill the player as they devour his corpse, so you can't get the skull.
Wild animals can ambush by throwing their agil against the player's expl.
The bear's Strength/Agil is always 3 times that of the strongest player in the game.
Boar, bear, wolves, can start digging under the palisade, kill all the inhabitants or animals.
Large predators can pass through the doors of houses, caves in the mine, the bear can climb stairs and swim.
Raw meat and entrails deteriorate in 3 in-game days, then they begin to spread infection and deadly diseases - dysentery, cholera and plague that cannot be cured.
The bear cannot be damaged with an ax and a sword.
A low level of cooking when cooking wild animal meat causes indigestion and infestation with parasites.
A player infected with parasites or plague, cholera, dysentery infects all villagers with them within 8 hours.


Great suggestions here!!!

Add Covid to the game.
Make friends with the other crabs or try to escape the bucket.
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I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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Re: QoS (quality of shit) Changes to Haven

Postby SlicingTheMoon » Tue Aug 23, 2022 5:49 pm

Any kind of fire in a cave will slowly fill it with CO2 and give a slow Asphixiation damage.
Always working on intelligent Village Designs.
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Re: QoS (quality of shit) Changes to Haven

Postby SavageFox » Tue Aug 23, 2022 6:06 pm

snakes are now in every biome the spawn rate of snakes has been multiplied by a factor of 10 you can no longer Crush snakes with anything you have twenty-four hours to get anti-venom or your character dies
snakes now can swim
snakes have a 10% chance to instantly kill
you now you have a 30% chance of finding a snake when you lift a log or step in a pile of leaves and when you take logs out of a stockpile during winter there's a 20% chance you'll find a snake
adding new mob coral snake
getting rid of the snake icon so more people will accidentally run into snakes
adding killing coral snake to the fishermen Credo and pearl diver
there's a 2% chance you'll find a snake in your bed if it's outside
now nettle pants will give you itchy crotch if you wear them
we need to save money on internet expect everybody's ping to get 30% worse ¦]
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Re: QoS (quality of shit) Changes to Haven

Postby Uriel » Tue Aug 23, 2022 6:11 pm

SavageFox wrote:there's a 2% chance you'll find a snake in your bed if it's outside


funny idea, pls add :)
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Re: QoS (quality of shit) Changes to Haven

Postby noindyfikator » Tue Aug 23, 2022 6:43 pm

imagine jorb replies to one of those messages with: "will consider".. xD
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Re: QoS (quality of shit) Changes to Haven

Postby Baldarich » Tue Aug 23, 2022 11:56 pm

noindyfikator wrote:imagine jorb replies to one of those messages with: "will consider".. xD


jorb's will consider = won't happen
Teleskop wrote:if the chance to win a lottery is 1 to 1 000 000 it doesnt mean im any closer to winning after buying 1 000 000 tickets
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Re: QoS (quality of shit) Changes to Haven

Postby fedor77 » Wed Aug 24, 2022 1:16 am

vosmihui wrote:a player without a hunter's credo and a survival greater than 100 cannot sneak up to two screens on wild animals.
If you are not a hunter, wild predators - wolves, wild boars, lynx, bear appear in your field of vision only when they want to kill you, cutting meat, the sounds of a fight, or the smell of people also attract them.
Wild predators always kill the player as they devour his corpse, so you can't get the skull.
Wild animals can ambush by throwing their agil against the player's expl.
The bear's Strength/Agil is always 3 times that of the strongest player in the game.
Boar, bear, wolves, can start digging under the palisade, kill all the inhabitants or animals.
Large predators can pass through the doors of houses, caves in the mine, the bear can climb stairs and swim.
Raw meat and entrails deteriorate in 3 in-game days, then they begin to spread infection and deadly diseases - dysentery, cholera and plague that cannot be cured.
The bear cannot be damaged with an ax and a sword.
A low level of cooking when cooking wild animal meat causes indigestion and infestation with parasites.
A player infected with parasites or plague, cholera, dysentery infects all villagers with them within 8 hours.


Today a group of wolves wandered near my house where i was trying to tame mouflons, they aggroed and killed all 13 of the mouflons i had tied up. I didnt had walls near the water where they came from. I tried to help them but they just had too much armor, some of the mouflons ran to the water and died there, some tried to bash the stone walls down to make their escape. I was forced to hide inside my house to not die aswell.
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Re: QoS (quality of shit) Changes to Haven

Postby dagrimreefah » Wed Aug 24, 2022 2:34 am

fedor77 wrote:Today a group of wolves wandered near my house where i was trying to tame mouflons, they aggroed and killed all 13 of the mouflons i had tied up. I didnt had walls near the water where they came from. I tried to help them but they just had too much armor, some of the mouflons ran to the water and died there, some tried to bash the stone walls down to make their escape. I was forced to hide inside my house to not die aswell.

lol awesome and hilarious if true
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