jorb wrote:Nightdawg wrote:not just the suggestions from players that genuinely want this game to be improved
Could you take two minutes and write down the top N suggestions you'd like to see? I have no idea what it is you feel I have been ignoring.
Before you read everything below, just know that I really don't care any more. I cared for enough years, and to be honest I'm surprised snail still cares, since he played for a longer time than I did.
Anyway here we go:
I personally want adjustments to current mechanics. There is so much that needs adjusting. I'm confident you could spend 2 years just adjusting, rather than adding new ones, and the game would be incredibly improved:
- Rolling stat caps (games thrive when they depend on skill, not only gear/stats):
viewtopic.php?f=48&t=73790- The possibility to also mug someone without having to knock them out and give them hard to heal wounds (I literally changed my mind because 90% of the sprucecaps deserve to be hurt in this game):
viewtopic.php?f=48&t=72365- Change quest giver griefability:
viewtopic.php?f=48&t=69350- Remove localized crop growth speed nodes, SIGNIFICANTLY nerf them, or make each batch grow at a random speed. My turnips taking 3 days to grow while some other people's take 1.2 days is not a fun mechanic, especially since I can't tell how fast they'll grow before I'm well settled in one place)
- Remove localized animal quality nodes, and/or nerf them SIGNIFICANTLY. The fact that we can find quality nodes that give +500% quality is SO retarded, especially when it's not random, it's a specific spot on the map.
- More very needed and long overdue custom client features, rather than a million more food recipes:
viewtopic.php?f=40&t=69306 > Sidenote: Every single player loved the patches in which you added client features, no matter if they already existed in custom clients or not. Except shubla, but you know damn well that guy's retarded.
- RNG quest objectives need to be reworked for credos. Getting "Experience aids" 50 times, while someone else gets "Uhhhh, look at the sun" and "Uhhh, breathe" 50 times, is simply not fair nor fun. And I'm saying this with the utmost sincerity, I genuinely think you flagged my account to get easier quests because of how often I complained about these quest objectives. I've been getting the easiest possible quests ever for Nomad, Mystic and Cave Hermit in the past 2 worlds, while everyone else was getting absolute cancer objectives.
- Time-dependant tedium needs to be looked at. We're adults, we have jobs and social lives, others also have school. Having to log into this game to refill steel crucibles every 8 hours is just just retarded. People are not allowed to "be good" in this game because they have a life? Imagine being the best at pvp, but not having 50 slaves to grind food and the industry for you (+1 for rolling stat caps). Games thrive when they depend on skill, not only on gear/stats. And before you listen to snail bragging about how he could fight 5 sprucecaps at a time when his stats/gear are half of what they have, he also gets knocked at the start of every single fight when against competent players, so do the math when shitty sprucecaps have one third of our stats/gear quality.
> The only people who benefit from these tedious schedule-defining mechanics like steel crucibles are jobless retards that can play this game 16 hours per day. Don't get me wrong, it's just sad. Even if I had all the time in the world, I wouldn't play this game 16 hours per day lmao.
- NERF WHALES ALREADY, they're the only obnoxiously overpowered source of food. I already PM'd you about this one, like 50% of the playerbase probably.
- NERF TRUFFLES. Some people have quality 50-60 turnips nodes right under their walls. What the actual fuck, do you even understand how overpowered that is? (+1 to quality nodes being retarded). For example, people suggested making them only give extra will.
- Nerf Pepper, or remove Bum-Burn healing potions from alchemy (I already PM'd you about this one)
- Let us eat food only for energy, that doesn't affect Hunger and FEPs
(I can't find all of the posts regarding all of them, because for each good suggestion, there are 50 bad ones, and I can't be arsed to search for diamonds through shit. You had plenty of time to read them when they were at the top of the forums, and didn't even acknowledge most of them.)
This is probably less than 20% of the things that *need* to be adjusted with already existing mechanics, right now.
You guys have the bad habit of not looking back on things you added, and when you do, it's 2 or 3 years later. At this rate, we might have this stuff fixed by the year 2250.
Please don't take this as hate, you've already seen that I support your game as much as I can, and I want it to succeed. I am well aware that you guys do not care about the money, hence why you're not prioritising making the game better over adding more useless food and shit.
I am also confident that you will never shift the direction, whatever that is right now, towards improving all of the current mechanics, and going full-power at it.
Although you have done objectively great improvements to the game multiple times, although not many enough, it could be focused on a great deal more.
I would like to also mention that I played your other awesome game, Salem, for a few weeks. I've seen some interesting mechanics in there, while other mechanics were a million times worse than what we have in hafen. I'm confident that some people who played that game for much longer than me would love to explain what can be taken from that game and be added to hafen, and the entire community would appreciate those improvements as well.
This crap could be discussed for days, if not weeks, with multiple players, that have different skill levels, and do different things in this game. Most of us just gave up. Like 90% of the competent players I've met in this game just gave up, and just play your game during the first 2 months of every wipe for the lulz. In their eyes, your game's just another seasonal thing, nothing "special" about it any more. To some extent, I'm the same. I don't even know why I bother reading the forums and writing stuff like this post for you, when I know the result. It's always the same.