The_Lich_King wrote:remember anything about W7?
I've lost my 1st character to an herd of Aurohsen because I've pulled a hair.
I've lost my 2nd character to a bunch of polish jerkwads because I've talked to them from inside my pali while standing too close (the famous "shoot through the wall" trick).
I do remember, and I know that the situation has been changing gradually, and now it's time for the next "grade" of change.
The_Lich_King wrote:remember anything about W7?
The balance is shifting over time, players who hardcore-grind-speedrun this game did their homework, came up with best ways and top macroes, and creating a ridiculously effective ganker is way too easy compared to creating and equipping a character intended for other gameplay types.
No point in hiding the skills or attacks behind different walls. Gank-ready characters may be produced in bulk at a frightening pace anyways.
Therefore, it's time to balance the other end of the stick and grant another layer of protection to the "gankees".
I'm not suggesting PvE server or something, just a change to balance out the ever-persistent race between speedrunners-PvPers and quiet PvE hermits. KO is punishing enough as it is, and noone takes away the possibility of killing and looting a character, it's just gonna take more time to make a ganker able to do so.
All said above is my firmly held opinion, reflecting my subjective view. I'm not pretending to be the "final truth and ultimate judge" here, but I'm ready to debate
