Kaios wrote:dageir wrote:Maybe work on increasing wine quality?
That's one possibility yes, not personally something I'm in to but I know quality grinding can be enjoyable for others so that's a perfect example.
Examples of some other activities I thought about could be the following:
- Village and/or Realm expansion
- Claim and rebuild abandoned bases
- Safe pali construction
- Convert non-forest biomes to forest
- Increase low and high q tar production
- Build/improve quest road networks
- Build experience road networks (roads to local resources)
- Mine an underground road from one side of a continent to the other
- Mine/smelt/spiral iron
- Search unexplored tunnels/caves/levels for local resource and high q nodes (cave clay, glimmer, angler, etc.)
- Wagon/knarr hunting trip
- Make food/curiosities in bulk
- Local resource gathering
- Create your own market for trading or setup barter stands at another
- Build charter villages at or near useful locations
- Build island vaults
Stuff like that are the sort of activities I think most players would have in mind when they are looking for something to do in-game that can be both interesting and productive.
Also: editing the wiki, making art, taking pretty screenshots, adopting noobs and showing them the ropes. Those can be fun to do.