Why w11 is bad

General discussion and socializing.

Re: Why w11 is bad

Postby Ants » Fri Aug 09, 2019 11:13 pm

Kaios wrote:
dageir wrote:Maybe work on increasing wine quality?


That's one possibility yes, not personally something I'm in to but I know quality grinding can be enjoyable for others so that's a perfect example.

Examples of some other activities I thought about could be the following:

  • Village and/or Realm expansion
  • Claim and rebuild abandoned bases
  • Safe pali construction
  • Convert non-forest biomes to forest
  • Increase low and high q tar production
  • Build/improve quest road networks
  • Build experience road networks (roads to local resources)
  • Mine an underground road from one side of a continent to the other
  • Mine/smelt/spiral iron
  • Search unexplored tunnels/caves/levels for local resource and high q nodes (cave clay, glimmer, angler, etc.)
  • Wagon/knarr hunting trip
  • Make food/curiosities in bulk
  • Local resource gathering
  • Create your own market for trading or setup barter stands at another
  • Build charter villages at or near useful locations
  • Build island vaults

Stuff like that are the sort of activities I think most players would have in mind when they are looking for something to do in-game that can be both interesting and productive.


Also: editing the wiki, making art, taking pretty screenshots, adopting noobs and showing them the ropes. Those can be fun to do.
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Re: Why w11 is bad

Postby Granger » Sat Aug 10, 2019 7:20 am

Ants wrote:adopting noobs and showing them the ropes. Those can be fun to do.

What kind of trees do you use to hang them?
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Re: Why w11 is bad

Postby Ants » Sat Aug 10, 2019 9:58 pm

Granger wrote:
Ants wrote:adopting noobs and showing them the ropes. Those can be fun to do.

What kind of trees do you use to hang them?

Crabapple trees are nice. Might as well slaughter in style. :twisted:
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Re: Why w11 is bad

Postby Kaios » Mon Aug 12, 2019 11:53 am

Another reason why it's bad, everyone lives in the same location:

Oswald3 wrote:There are no playtime requirements, but try to be on at least once a day. If you're on the southern continent you don't have to make a new character, you can just migrate.


Forming a village/union of hermits! [Southern Continent]

We All Wear Banana Hammocks!

Looking for an active establishment [Southern Continent]

dorag wrote:We need hunters and curio crafters and cooks other than that we can use more of anything but we already have quite a few people in the village were willing to make a wilderness beacon and are on the southern content.


Eemerald wrote:I'm apparently in Africa


New Village looking for members (southern continent)

Broholm is recruiting (Southern Continent)

Twin Lakes - Recruitment Open - South Continent

Th' Isle o' Borgabunda be recruitin' salty Seadogs.

Knights Solaire looking for members

Rivendell Recruiting

All of those people/villages that are or were recruiting and seeking at the south continent.
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Re: Why w11 is bad

Postby truckkun » Mon Aug 12, 2019 12:59 pm

Is anyone even recruiting anymore?
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Re: Why w11 is bad

Postby Headchef » Mon Aug 12, 2019 1:55 pm

Well the problem is that on west continent we have trust issues so you need a friend with a non-faction tier village that wishes to take in new people.

Also language barriers are real, quite some people don't enjoy using Google translate continuously.

On top of that due to community fair from last world, Hedgehogs realm is loved by noobs and spread bad talk about AD and such. Therefore south continent gets talked about a lot.

While in reality hedgehogs don't fight at all anymore so also don't care if you are harassed in their kingdom and AD protect all inhabitant. Also feel like English community is far more vocal on forums and have doubts about Russians in general..
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Re: Why w11 is bad

Postby algeralith » Mon Aug 12, 2019 9:05 pm

Headchef wrote:Well the problem is that on west continent we have trust issues so you need a friend with a non-faction tier village that wishes to take in new people.

Also language barriers are real, quite some people don't enjoy using Google translate continuously.

On top of that due to community fair from last world, Hedgehogs realm is loved by noobs and spread bad talk about AD and such. Therefore south continent gets talked about a lot.

While in reality hedgehogs don't fight at all anymore so also don't care if you are harassed in their kingdom and AD protect all inhabitant. Also feel like English community is far more vocal on forums and have doubts about Russians in general..


You earn your reputation. Do not go blaming other people for spreading false rumors.
HH is known as a community kingdom, in which community comes first. They are inclusive.

Just because someone in the AD realm, we will not attack them.

You guys on the other hand are the exact opposite. You are exclusive. You only think about yourselves and your own realm. This does not foster a global haven community.
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Re: Why w11 is bad

Postby KwonChiMin » Tue Aug 13, 2019 8:53 am

algeralith wrote:You earn your reputation. Do not go blaming other people for spreading false rumors.
HH is known as a community kingdom, in which community comes first. They are inclusive.
Just because someone in the AD realm, we will not attack them.
You guys on the other hand are the exact opposite. You are exclusive. You only think about yourselves and your own realm. This does not foster a global haven community.


The thing is you will. Or, more exactly, some of you will. It is another side of "the inclusiveness".

And the other thing is, though for day-to-day life HHs style of gameplay is good, its perfect, free market, events and such. But for overall game experience with dramas and competition - it is just pure shit.
I can say that CF (GREAT PROJECT in itself, no doubt, and I value and totally enjoy most of its activities) killed w10, and now killing w11. It killed locality much more than anything devs dropped on the game. It killed community in its entirety - no need to deal with ppl, earn reputation of trusted trader, give extras.. just fill your stalls and you are good to go.
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Re: Why w11 is bad

Postby Headchef » Tue Aug 13, 2019 9:11 am

Being inclusive is simply retarded because at that point you might as well start without criminal acts and all be on the same team.

There is incentive for this to not be the case, because the game would be terribly boring without conflict.

A kingdom should protect its inhabitants and when it fails to do so you're not worthy of being a kingdom in the first place.

Then again I'm probably talking to someone who learned his inclusiveness from a transvestite reading him children's stories at the local library so I can understand you're brainwashed enough to think inclusiveness is always inherently good

Also I don't agree with guy above me, community fair didn't kill the world it was the same reason as now; bad mechanics for LP/food + haven & ko was garbage too.
Questing also complete garbage just like now.
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Re: Why w11 is bad

Postby Kaios » Tue Aug 13, 2019 11:18 am

Headchef wrote:Being inclusive is simply retarded because at that point you might as well start without criminal acts and all be on the same team.

There is incentive for this to not be the case, because the game would be terribly boring without conflict.


And yet some idiots are gonna give my group a hard time for not being inclusive with their realm? Either you are totally full of shit right now or those losers spent the entirety of the world harassing us for truly bullshit reasons.
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