SpacePig wrote:the punishment for killing a player should be commensurate in trauma with the loss of a character! only then will it stop.
how on the ships that transported slaves they hanged the entire crew, indiscriminately.
vatas wrote:I speculate that if you want to reduce the "murder hobo problem" the solution would ironically be for Jorb to consult all the top factions on what changes to make so that faction PvP is more fun/healthy.
*Factions hopefully fight each other and not the poor sprucecaps.
*Factions would have an excuse to fight each other if one of them does murder hobo things and the other wants the "good guy" cred.
*Making PvP "more fun/healthy" would presumably entail making it easier to get into, making it at least bit more viable to have an some kind of casual player militia that could do more than die and feed their equipment.
Avu wrote:vatas wrote:I speculate that if you want to reduce the "murder hobo problem" the solution would ironically be for Jorb to consult all the top factions on what changes to make so that faction PvP is more fun/healthy.
*Factions hopefully fight each other and not the poor sprucecaps.
*Factions would have an excuse to fight each other if one of them does murder hobo things and the other wants the "good guy" cred.
*Making PvP "more fun/healthy" would presumably entail making it easier to get into, making it at least bit more viable to have an some kind of casual player militia that could do more than die and feed their equipment.
Theres no benefit or incentive to be a good guy while being bad gets you gear and cheese.
And there is no fixing pvp until the real problems of the game get addressed. Alts and bots. If you make pvp too easy to get into you just open it up to infinite alts and the ones who can gear and feed alts faster (bots would definitely make it unfair) would win. But J&Lo will never fix that shit like they never will understand that you cannot have an unmoderated game and be successful.
And the pvp cunts have moved on from killing noobs (which have probably all quit by now) to mainly harrasing/killing peaceful villages. The big and willing enough factions to stand up to their likes have quit worlds ago likely due to the low fun to effort ratio (not just in pvp). The pvp-ers are now just grinding the playerbase to extinction and jorb and loftar more than deserve it for encouraging it.
Avu wrote:If you make pvp too easy to get into you just open it up to infinite alts and the ones who can gear and feed alts faster (bots would definitely make it unfair) would win.
Avu wrote:But J&Lo will never fix that shit like they never will understand that you cannot have an unmoderated game and be successful.
vatas wrote:Avu wrote:If you make pvp too easy to get into you just open it up to infinite alts and the ones who can gear and feed alts faster (bots would definitely make it unfair) would win.
I meant the "Player skill" -part. People meme about skill floor being high, but in actuality the entire combat system is just plain obtuse to someone who isn't mentored by someone who already understands it.
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Avu wrote: can do it 8 times faster in relative terms.
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