Server Status Thread

General discussion and socializing.

Re: Server Status Thread

Postby Borg_2 » Fri Oct 27, 2023 4:31 pm

rage rage rage....
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Re: Server Status Thread

Postby Mr_Bober » Fri Oct 27, 2023 4:36 pm

Would be nice to get some info on what's causing the constant lag and crashes...
The first few days the world worked surprisingly well compared to previous resets, and now all of a sudden is having lots of issues.
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Re: Server Status Thread

Postby ShoX » Fri Oct 27, 2023 4:39 pm

Ganhart wrote:Any chance we can get current Mine Pyre timer reduced to accommodate the downtimes?


What this man said. Minehole timegate is long enough without 12h server downtime on top
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Re: Server Status Thread

Postby WESKERBOY » Fri Oct 27, 2023 4:48 pm

down again?
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Re: Server Status Thread

Postby WESKERBOY » Fri Oct 27, 2023 4:53 pm

kaysaari wrote:God I hope the horse I was on didn't buck me during the pre-crash lag


ese compa ya esta muertoooooo nomas no le han avisado!!!!
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Re: Server Status Thread

Postby pagsiu » Fri Oct 27, 2023 4:55 pm

loftar wrote:
TheServant wrote:You need a better alarm

Probably, but I think you do too. Previously, I've just been grepping the syslog over SSH, but now I wrote this which should hopefully be a bit more robust:
Code: Select all
#!/usr/bin/python3

import sys, os, urllib.request, time
url = "http://www.havenandhearth.com/mt/srv-mon"
spath = os.path.join(os.getenv("HOME"), "audio/sounds/takeya.wav")

while True:
    try:
        with urllib.request.urlopen(url) as s:
            while ln := s.readline():
                words = ln.decode("ascii").split()
                if len(words) == 0:
                    sys.stderr.write("haven-alarm: connected\n")
                    continue
                if words[0] == "state" and words[1] == "crashed":
                    os.system("play -q " + spath)
    except urllib.error.URLError as exc:
        sys.stderr.write("haven-alarm: warning: could not connect: %s\n" % exc)
        time.sleep(60)
        sys.stderr.write("haven-alarm: reconnecting\n")
        continue

Using /mt/srv-mon is nicer, because it gives you the information both immediately, without having to do repetitive requests and without having to parse HTML.


Shouldn't it be words[2] == "crashed"? ¦]
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Re: Server Status Thread

Postby momnasty » Fri Oct 27, 2023 5:04 pm

LET ME IN :cry:
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Re: Server Status Thread

Postby Mediocre » Fri Oct 27, 2023 5:07 pm

This is taking too long. Seems like there will be a w16 when the server finally comes back up again. :lol:
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Re: Server Status Thread

Postby Havenasket » Fri Oct 27, 2023 5:08 pm

WESKERBOY wrote:down again?

Both as a simple player and a supporter of a f2p game I am a little bit annoyed by recent server crashes and lags. It would be nice to have something done it about, here are my ideas:
- Notifications about server status from devs
- Reserve server to switch while first one is down
- Notifications live to devs about server status, semi-live communication through Discord or other SM channel about server issues.
- Post some details of server's current hardware and investigate lags.

I will be honest - early game is most fun and being switched out of the loop for 2 days straight makes both me and my friends kinda "meh", thinking about dropping the game. There goes the premium, loyalty cascade etc etc.

Where is H&H hosted? Server is single-threaded I believe? Is it a self-hosted solution? Cant we just throw more daka-dakas at it in a typical H&H way? Open a crowd-funding campaign, tell us the exact price of that Intel Core i9 5.8HHz or Ryzen 9 5.6HHz, wont this solve lags?
More SSD, more RAM - what do we need for this game? Make a special premium hat+support package for this goal in the store and we ll get that upgrade in no time.
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Re: Server Status Thread

Postby Halbertz » Fri Oct 27, 2023 5:13 pm

Havenasket wrote:
WESKERBOY wrote:down again?

Both as a simple player and a supporter of a f2p game I am a little bit annoyed by recent server crashes and lags. It would be nice to have something done it about, here are my ideas:
- Notifications about server status from devs
- Reserve server to switch while first one is down
- Notifications live to devs about server status, semi-live communication through Discord or other SM channel about server issues.
- Post some details of server's current hardware and investigate lags.

I will be honest - early game is most fun and being switched out of the loop for 2 days straight makes both me and my friends kinda "meh", thinking about dropping the game. There goes the premium, loyalty cascade etc etc.

Where is H&H hosted? Server is single-threaded I believe? Is it a self-hosted solution? Cant we just throw more daka-dakas at it in a typical H&H way? Open a crowd-funding campaign, tell us the exact price of that Intel Core i9 5.8HHz or Ryzen 9 5.6HHz, wont this solve lags?
More SSD, more RAM - what do we need for this game? Make a special premium hat+support package for this goal in the store and we ll get that upgrade in no time.

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