Server Status Thread

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Re: Server Status Thread

Postby loftar » Fri Oct 27, 2023 11:10 pm

pagsiu wrote:Shouldn't it be words[2] == "crashed"?

Yes, it should, but I had in fact already fixed that. The reason for the outage earlier today was because I wasn't at home and so didn't have the alarm with me. I was going to bring my laptop, but I forgot it last minute. It was thanks to Jorb calling my phone that I noticed it. And of course it crashed like literally five minutes after I left home. :P

Havenasket wrote:- Notifications about server status from devs

You may want to check the front home page. It is updated live with server status, and I usually update it live with troubleshooting status when it does crash. If the server is crashed and I haven't written anything on the front page, that most likely means I haven't noticed the crash for whatever reason.
Havenasket wrote:- Post some details of server's current hardware and investigate lags.

I am in fact strongly considering upgrading the server hardware, see eg. this thread. It's currently running on a Skylake Xeon, and Hetzner has Zen 4 servers available, which should be a fairly strong upgrade. I also suspect part of lag problems is also due to the SSDs in the current server having weirdly long write latencies sometimes, and I suspect they've gotten better since too.
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Re: Server Status Thread

Postby HarryDresden » Fri Oct 27, 2023 11:27 pm

Seems like they have some pretty good NVMe offerings but they get pricey quickly. Zen4 is super solid, would recommend it over Sapphire Rapids.
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Re: Server Status Thread

Postby DreadKatak » Mon Oct 30, 2023 5:11 pm

Timber
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Re: Server Status Thread

Postby moj1 » Mon Oct 30, 2023 5:13 pm

This is 2nd time server crashed exactly when I was fighting to tame an animal, couldn't it do it 2 minutes earlier or later? :(
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Re: Server Status Thread

Postby vatas » Mon Oct 30, 2023 5:14 pm

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Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Server Status Thread

Postby loftar » Mon Oct 30, 2023 5:18 pm

The reason for this crash is that someone managed to put a stack in itself somehow. I'm not sure how to accomplish that, and it already being inside itself makes it difficult to find the root cause. For this case, I think I'll just add an assertion so that it instead crashes when it actually happens, so that I can hopefully see how that is done. Unfortunately that means that this crash might happen again before it is solved.
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Re: Server Status Thread

Postby TheServant » Mon Oct 30, 2023 5:20 pm

loftar wrote:The reason for this crash is that someone managed to put a stack in itself somehow. I'm not sure how to accomplish that, and it already being inside itself makes it difficult to find the root cause. For this case, I think I'll just add an assertion so that it instead crashes when it actually happens, so that I can hopefully see how that is done. Unfortunately that means that this crash might happen again before it is solved.


everyone will try to put a stack inside a stack so expect the crash soon :mrgreen: :mrgreen: :mrgreen:
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Re: Server Status Thread

Postby loftar » Mon Oct 30, 2023 5:22 pm

TheServant wrote:everyone will try to put a stack inside a stack so expect the crash soon :mrgreen: :mrgreen: :mrgreen:

Honestly, I hope they succeed.
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Re: Server Status Thread

Postby HamsterBBT » Mon Oct 30, 2023 5:23 pm

loftar wrote:The reason for this crash is that someone managed to put a stack in itself somehow. I'm not sure how to accomplish that, and it already being inside itself makes it difficult to find the root cause. For this case, I think I'll just add an assertion so that it instead crashes when it actually happens, so that I can hopefully see how that is done. Unfortunately that means that this crash might happen again before it is solved.



If I may report something, the sea shells still remain in the pack after opening in the pack
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Re: Server Status Thread

Postby gravesmerch » Mon Oct 30, 2023 5:23 pm

wonder if is related to the 1 item stack?

also when adding soil stacks to treepots, holding shift won't pickup next stack, but maybe thats intended
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