jorb wrote:Imagine, if you will, the great keeps in WoW, or some other NPC-driven MMO. Huge, sprawling cities that a new player can wander around in freely, visit, and perhaps even spawn in. I'd like there to be that here, except organized by players. Clearly not possible under present mechanics, but necessarily impossible? I want to doubt that.
Darkfall has an interesting setup
Chaos cities.
Basically, there are unprotected "cities" spread out across the world map, perhaps one per section of the map (NW, NE, SW, SE)
These cities have crafting stations, a bank, and a bind point to teleport to like a hearthfire
Anyone can use these cities and live out of them if they choose to, but there is always the chance that you can be killed if you're crafting and the wrong group shows up at the city, so in general it's better to live out of somewhere that's walled
I don't think an unprotected city would work with this game's community, but the idea of a general safe city for everyone to use is a nice idea
Personally, I don't see a problem with more small pockets of safe land for players to meet and socialize, just don't allow for players to re-enter the safezone when they're locked into combat or if they're redhanded. And of course, you should be able to summon a player who is hiding out in the safezone to the edge of that safe zone
Boston was a nice thing.
One aspect that I would change however is the ability to teleport to the safezone whenever you wish.
Boston in Slaem was used as a free crafting station and refuge for AFKers, which isn't really ideal. Walking there might even that out a bit better.
It provides a set location for trade and you'd have the option to come and go whenever you feel safe enough to do so.
Keep some basic crafting stations, do not allow for instant travel to the safe area, and perhaps add a marker to the corner of your gamescreen that directs you to the closest safe area (like the party arrows that we currently have)
Add social experiences like a card table, a chess/checkers board and perhaps a message board which links to the most recent updates
Just make it feel "homey" and people will enjoy it
Sure, there's Valhalla, but no one is lining up to kill themselves for a bit of social interaction
It's about as carebear as it gets, but people like having a spot where they can feel safe and talk with people outside of their own isolated group of villagers