New world

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Re: New world

Postby ven » Mon Jun 27, 2016 10:13 pm

Actually the idea was that casual players be considered an asset for the kingdom, and at the same time that they would be able to partake in the kingdom's identity and reap some benefits from it.
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Re: New world

Postby shubla » Mon Jun 27, 2016 10:14 pm

jorb wrote:
dageir wrote:I can not remember seeing any significant action or battles being announced on the forums for a while.
What is even stranger is that nobody is protesting a restart on the forum (thus far).


Why would anyone protest a reset when there's no reason to believe there'd be one?

If there is no political action on this world, then what reason is there to believe that a world reset changes that?

New world would attract LOT of players.
But then they would all quit after ~1 month and start whining for world reset again.
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Re: New world

Postby dageir » Mon Jun 27, 2016 10:19 pm

jorb wrote:
dageir wrote:I can not remember seeing any significant action or battles being announced on the forums for a while.
What is even stranger is that nobody is protesting a restart on the forum (thus far).


Why would anyone protest a reset when there's no reason to believe there'd be one?

If there is no political action on this world, then what reason is there to believe that a world reset changes that?


1. I would expect the most hard core people to yell: "Noob", "scrub", "loser", "L2P" etc..
2. I do not know if there is any political action. People might want to keep it secret. The lack of political action suggests that
the players do not engage in meaningful or destructive behaviour. The causes of that are probably numerous. A world reset with a
smaller world might encourage more action. A new world would give us new things to do. The request for action would then be sated for a while.
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Re: New world

Postby Atamzsiktrop » Tue Jun 28, 2016 12:01 am

jorb wrote:If there is no political action on this world, then what reason is there to believe that a world reset changes that?


That's a very good point, wow! I mean, it didn't happen like 9 times already.

World reset attracts people, people attract action. I have no idea how you don't notice that yet.
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Re: New world

Postby jorb » Tue Jun 28, 2016 12:03 am

So... world reset every two weeks?
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Re: New world

Postby jordancoles » Tue Jun 28, 2016 12:04 am

jorb wrote:So... world reset every two weeks?

Every 6 months?
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Re: New world

Postby dzielny_wojownik » Tue Jun 28, 2016 12:06 am

world resets must be a part of the game
There was a wise soviet conscript that was surrounded by the enemy on the battle of Stalingrad. A mortar shot teared his pants apart causing a big hole in his pants right on his right butt cheek. He felt a glorious cold ass breeze of wind on his butt cheek, like it would be sent by stalin himself, he said - hide your butts
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Re: New world

Postby jorb » Tue Jun 28, 2016 12:06 am

jordancoles wrote:
jorb wrote:So... world reset every two weeks?

Every 6 months?


It's been four.
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Re: New world

Postby Atamzsiktrop » Tue Jun 28, 2016 12:07 am

jorb wrote:So... world reset every two weeks?


Are you afraid to accept the fact that your game lacks content for long lasting worlds? At least for now it certainly does.

But yeah let's turn this problem into a prank. We're all pranksters after all. xD ETHAN BRADBERRY!

jorb wrote:It's been four.


Enough for around 600 players.
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Re: New world

Postby shubla » Tue Jun 28, 2016 12:12 am

If there's world resets too frequently people stop playing nevertheless.
Its like eating pancakes. First one is delicious, second one is good, but third one gives no satisfaction.
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