Steam in general

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Re: Steam in general

Postby ricky » Mon Feb 06, 2017 10:04 am

I feel haven's reception on steam could go well, especially if they don't monetize it through steam. Several games on steam are free, yet still have avenues for players to purchase/subscribe to content (see planetside 2 and realm of the mad God). Some players will hate the game, some will love it. At the end of the day, if 10000 people try haven, and only 1000 stick, that's still 1000 new members.

The one main problem I see with releasing haven on steam is the default client. It's come leaps and bounds this past year, but it's still sub optimal for the general population, especially as the introductory client to new players. Devs always say "why bother updating our client when the people use custom? We'd rather devote our time to content". While this is a perfectly understandable frame of mind, the default client is the first impression made on every new player of the game, and having an accessible, user friendly client is more important than having loads of content or activities. You simply can't access all the content a game has to offer if you don't know how
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Re: Steam in general

Postby shubla » Mon Feb 06, 2017 10:07 am

ricky wrote:don't monetize it through steam

Do you understand that this is not an option?
If you put your game on steam, valve wants their cut of income.
That means your game must have some methods of players paying money via steam so valve can get their %.
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Re: Steam in general

Postby shubla » Mon Feb 06, 2017 10:07 am

ricky wrote:I feel haven's reception on steam could go well, especially if they don't monetize it through steam. Several games on steam are free, yet still have avenues for players to purchase/subscribe to content (see planetside 2 and realm of the mad God). Some players will hate the game, some will love it. At the end of the day, if 10000 people try haven, and only 1000 stick, that's still 1000 new members.

The one main problem I see with releasing haven on steam is the default client. It's come leaps and bounds this past year, but it's still sub optimal for the general population, especially as the introductory client to new players. Devs always say "why bother updating our client when the people use custom? We'd rather devote our time to content". While this is a perfectly understandable frame of mind, the default client is the first impression made on every new player of the game, and having an accessible, user friendly client is more important than having loads of content or activities. You simply can't access all the content a game has to offer if you don't know how

Also I think that 10% of players sticking with the game like HnH is way too optimistic
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Re: Steam in general

Postby jorb » Mon Feb 06, 2017 10:46 am

I'm not sure I see how negative reviews on Steam matter. Worst case we'd get zero extra players from Steam, but so what?

I'm not in any rush to go there at present. Just sayin'.
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Re: Steam in general

Postby shubla » Mon Feb 06, 2017 10:57 am

jorb wrote:Worst case we'd get zero extra players from Steam, but so what?

Then opportunities from steam would be long gone.
No second chance really.
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Re: Steam in general

Postby CTheRain » Mon Feb 06, 2017 11:58 am

jorb wrote:I'm not sure I see how negative reviews on Steam matter. Worst case we'd get zero extra players from Steam, but so what?

I'm not in any rush to go there at present. Just sayin'.


People on steam including myself look directly at the reviews. Bad reviews will make the game get looked over. Most people won't even TRY the game out if its not positive.

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Re: Steam in general

Postby jorb » Mon Feb 06, 2017 12:26 pm

CTheRain wrote:People on steam including myself look directly at the reviews. Bad reviews will make the game get looked over. Most people won't even TRY the game out if its not positive.


Point being that right now you can't even read bad reviews. The game has zero presence there, which 100% guarantees that it will get looked over. No one could even accidentally push the play button.
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Re: Steam in general

Postby MagicManICT » Mon Feb 06, 2017 12:35 pm

CTheRain wrote:
jorb wrote:I'm not sure I see how negative reviews on Steam matter. Worst case we'd get zero extra players from Steam, but so what?


People on steam including myself look directly at the reviews. Bad reviews will make the game get looked over. Most people won't even TRY the game out if its not positive.


The binary nature of ratings on Steam is total ass. Worst system ever. I'd rather at least have a "love," "hate," or "I don't care." When everyone and their dog ends up posting shit reviews just to put in their vote just adds to the spam.
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Re: Steam in general

Postby CTheRain » Mon Feb 06, 2017 1:30 pm

MagicManICT wrote:
CTheRain wrote:
jorb wrote:I'm not sure I see how negative reviews on Steam matter. Worst case we'd get zero extra players from Steam, but so what?


People on steam including myself look directly at the reviews. Bad reviews will make the game get looked over. Most people won't even TRY the game out if its not positive.


The binary nature of ratings on Steam is total ass. Worst system ever. I'd rather at least have a "love," "hate," or "I don't care." When everyone and their dog ends up posting shit reviews just to put in their vote just adds to the spam.


We have the love, hate and IDC voting system. Its positive, negative and didn't vote. I do agree about the spam though. Someone with .1 hours played writes a review about how shitty the game is because the game client wasn't working or the servers were down. It will happen. Especially when the game is released on steam the influx of players will be pretty huge. Especially since some of us will be spamming it on reddit and 4chan.
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Re: Steam in general

Postby MagicManICT » Mon Feb 06, 2017 1:40 pm

But there's no way to express that opinion. When you look at a 5 star system, most people will usually vote 1, 4, or 5 stars if they're not a professional journalist, which is more or less why Steam went with this method. However, there is a fairly good number of people that do use 2 and 3 stars in such a system as things aren't always a black and white, yes/no system. Many people realize they just had a bad experience and maybe someone will like what is being offered.

Thus, my suggestion to simplify it to 3 points. "Hate it, "Like it," "I don't care" or "I didn't like, but not horrible, either." Instead, if I do write a review for anyone to read, especially for anyone I have on my Steam friends list, what do I vote if I didn't care for the game but think they might enjoy it?

Then again, people have been saying this on Steam for years, so who am I to offer any better reasons as to why it is changed? I suppose the only solution would be to do something like boycott Steam for better distributors (like maybe GOG.com?) But them DRMs....
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