What do i need to learn to make a game like haven and hearth

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Re: What do i need to learn to make a game like haven and he

Postby shubla » Mon Oct 16, 2017 9:00 pm

Potjeh wrote:Stay away from anything web. As a game developer you need more skills than you have time to learn, so learning stuff that will be obsolete in a year is a waste of time that could've been used for learning something that will last you a lifetime (maths mostly).

I agree with this.
There is no point in web development as there are many tools evolving that make creating websites easy with few clicks of a button. Also from what I've heard working in front-end side of web development is pretty horrible.

If you want to make just a game (alone), there is no need in re-inventing wheel if you don't want to. Therefore you should just use something like Unity, which makes creating games fairly simple compared to coding something like HnH with custom engine. If you want to work with others to make (big) games you probably should just begin by learning coding stuff in general, and learn specifics of coding games later on.
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Re: What do i need to learn to make a game like haven and he

Postby MagicManICT » Mon Oct 16, 2017 11:03 pm

shubla wrote:from what I've heard working in front-end side of web development is pretty horrible.

It's called "graphics design." Of course it's horrible if your a programmer. A programmer doesn't think like a graphics designer.
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Re: What do i need to learn to make a game like haven and he

Postby xChapx » Tue Nov 21, 2017 8:08 pm

yeah after seeing this .io games i was thinking on making one myself, i have been using game maker for a while but i don't know if it is better to use it over unity for 2D games
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Re: What do i need to learn to make a game like haven and he

Postby Granger » Tue Nov 21, 2017 8:24 pm

I would suggest to take a look at https://godotengine.org/ in case you're interested to start making games.
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Re: What do i need to learn to make a game like haven and he

Postby shubla » Tue Nov 21, 2017 8:30 pm

Granger wrote:I would suggest to take a look at https://godotengine.org/ in case you're interested to start making games.

I certainly hope that the scripting language is not Go.
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Re: What do i need to learn to make a game like haven and he

Postby MagicManICT » Tue Nov 21, 2017 8:44 pm

shubla wrote:
Granger wrote:I would suggest to take a look at https://godotengine.org/ in case you're interested to start making games.

I certainly hope that the scripting language is not Go.

Maybe check out the docs: http://docs.godotengine.org/en/stable/l ... asics.html

Based on Python, but is a custom language for the needs of the engine.

This engine actually looks promising.
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Re: What do i need to learn to make a game like haven and he

Postby Zampfeo » Tue Nov 21, 2017 10:35 pm

Unity is pretty easy to use especially if you already have some programming background. It's good for both 2D and 3D. The best part is there's a ton of tutorials out there.

If you have any intention of making an MMO, I hope you know about databases, networking, and code optimization already otherwise don't expect anything great. Unity has some pre-built multiplayer libraries as well.

I wouldn't shy away from making a game like HnH because "it's been done multiple times". Sure there's tons of survival games out there, but not many that have features that make HnH the beautiful beast that it is. It has a stable pop, but a stable pop of 300 people. I wouldn't call that too successful. I do think with a better engine and marketing a game like HnH could be the fantasy setting EVE online thousands of people have been waiting for.
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Re: What do i need to learn to make a game like haven and he

Postby Granger » Tue Nov 21, 2017 10:45 pm

MagicManICT wrote:Based on Python, but is a custom language for the needs of the engine.
And a compiled one, compiation is also quite fast from the demos I have seen. Plus you can change a running instance of the game via the debugger, even when running on a mobile device.

Zampfeo wrote:... a stable pop of 300 people.
Concurrent online users, which is quite different to the population (as not everyone has no live and runs it 24/7).

I do think with a better engine and marketing a game like HnH could be the fantasy setting EVE online thousands of people have been waiting for.

A common misconception these days is that 'a better engine' has anything to to with how much fun a game is. IMHO it's more often the other way around. YMMV.

Marketing will eventually come when the devs deem the time ready, till then it's word of mouth.
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Re: What do i need to learn to make a game like haven and he

Postby MagicManICT » Tue Nov 21, 2017 10:48 pm

Zampfeo wrote: It has a stable pop, but a stable pop of 300 people. I wouldn't call that too successful.


The question is not whether or not the population is large or small, but do you make enough income from the project to fill your needs? The needs of Blizzard is a few million a month to maintain and continue development on an MMO. The needs of an individual programmer can be sustained on a few hundred subscriptions.
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Re: What do i need to learn to make a game like haven and he

Postby jorb » Tue Nov 21, 2017 10:49 pm

Zampfeo wrote:I do think with a better engine and marketing a game like HnH could be the fantasy setting EVE online thousands of people have been waiting for.


Working on it, thanks!

@OP. Learn some C and build a simple game using SDL or similar. I am very skeptical of the pre-packaged engines, and I think you'll grow more long term from picking up a solid, industry-standard programming language, instead of the specifics of some particular prefab engine. I also think you have to view your quest in terms of learning how to program, more so than building a game.
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