by bmjclark » Mon Jul 22, 2019 4:54 am
If you read this thread, Ozzy even points out that he got what he had without botting and his char was a monster and so was his quality. Im not saying botting doesn't give clear advantages, because obviously it does, but the bigger issue is that, as i've pointed out in other threads, in the current system you can get so far ahead that people with less stats won't even be able to touch you because of how combat works. In legacy, botting was as much of a problem if not more of one, but if you werent on the bleeding edge of combat stats/quality you weren't fucking useless like you are now.
As i said in another one of my posts, i havent played in a month or so now, if i went up to the top fighter on the server there's a very good chance i could put 25+ cleaves into him with a b12 without killing him even if he was at 100% openings because of the absurdity of his quality. In legacy, if i cleaved someone with a b12 who had 6 times my stats and triple my quality (which btw, would never happen anyways because to some extent you got limited by clay/soil/water, where as you don't at all now) at 0% defense there's a fairly ok chance he would have just died anyways and if not, the second cleave would have killed him. The game too heavily rewards the stat/quality grind now in combat.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.