maze wrote:@telum12 you missed the point completely to a point that I'm wondering if you were playing an FPS game with such tunnel vision.
The point is you can rely on stats so much to a point that It trivializes much of the game.
[... bla I don't rly care about community vs. individual argument]
Last I want to state on the fact that I do understand the gameplay~ I did play this world; again the sword 10q vs 200q yes there is a difference of damage and yes they do have a varying degree of damage, the math for it is pretty fked tbh; but again the point was the stats trivialized the game. you go hit a bear with 5000str + steel sword~ the bear is pretty fked.
We can go into a rabbit hole of how hunting in general is buggy or how salt allows players to get to high to quickly, how whale is beyond fked for hunting and food eatting.
But I just want to bring more attention how stats/player progression needs to be stomped to allow a possible new gameplay to emerge.
I think you're severely overestimating bears and underestimating weapon q. I'll provide you with two situations where you can one-hit a bear, and you can tell me which is easier to achieve:
- Get steel for a q10 b12 and then eat until 10k str
- Get better q leather etc. for a q200 b12 and eat until 1k str
The idea that you can "just go hit a bear with 5000 str" is wack. How many players do you think actually have 5k str, even this late in the world? Why do you think those players run around with high-q b12's? If you're so far into late-game that you have 5k+ str, who the fuck cares if you don't have to struggle killing bears?
You can say I'm tunnelvisioning, but I just don't care about the other things you said. I do care about you saying incorrect stuff, like that q10 vs. q200 doesn't matter if you have a lot of str. It propagates this stupid idea that stats are literally everything that matters in the game when it's not, and it spreads misinformation.
I hate to say this, but people do read the posts here and believe a lot of it. You straight-up lying about how the mechanics work to get your point accross is toxic af.