Aerona wrote:This again... No, it's not a core part of the game, it's just an option in the mid-to-late game. Fighting other hearthlings is no more central than exploring every biome, leaving the continent, baking or steel-making. What are core parts of the game are eating, crafting, harvesting, and exploring at least your hearthling's local area. Most players will never have their hearthling fight another player's and are fine with that.
Aerona wrote:This again... No, it's not a core part of the game, it's just an option in the mid-to-late game. Fighting other hearthlings is no more central than exploring every biome, leaving the continent, baking or steel-making. What are core parts of the game are eating, crafting, harvesting, and exploring at least your hearthling's local area. Most players will never have their hearthling fight another player's and are fine with that.
Aerona wrote:indirect ranged weapon engagement
Aerona wrote:What I said is true
Aerona wrote:The maximum irony would be if the player using the flattening client loses a fight because they have no idea what's happening in an indirect ranged weapon engagement, or when a melee fight is going up or down a slope.
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