Server Status Thread

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Re: Server Status Thread

Postby Zentetsuken » Wed Jul 30, 2025 2:05 pm

mvgulik wrote:
Qimer wrote:Was there any warning that the server would be shut down?

It was not shut down manually. It cached :!:, which one can easily see/check on the portal page.

Guess dev's coded something Winter did not like. So it bugged out.

... Warning: Server about to crash in ... 3 ... 2 ... 1 ...


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Re: Server Status Thread

Postby vin1c1u92 » Wed Jul 30, 2025 2:17 pm

What a bad day to be alive =/
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Re: Server Status Thread

Postby gravesmerch » Wed Jul 30, 2025 2:53 pm

winter is bogging
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Re: Server Status Thread

Postby loftar » Wed Jul 30, 2025 3:09 pm

Terribly sorry for the delay. As apparently usually happens for whatever reason, the server once again crashed like a minute after I went to sleep. I'll have it up soon. For anyone curious, the bug was just in an object iteration utility that I had somewhat recently rewritten and forgotten to add a check for being off the map.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Server Status Thread

Postby SnuggleSnail » Thu Jul 31, 2025 3:15 am

I didn't get fucked this time, but I've had to stay up hours past my bedtime 8-10 times before because the server went down while I was next to somebody's village.

I feel like a huge addicted loser for not quitting the first time it happened, tbh. Would be nice if there was a protection for that
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Re: Server Status Thread

Postby Robben_DuMarsch » Thu Jul 31, 2025 1:19 pm

loftar wrote:Terribly sorry for the delay. As apparently usually happens for whatever reason, the server once again crashed like a minute after I went to sleep. I'll have it up soon. For anyone curious, the bug was just in an object iteration utility that I had somewhat recently rewritten and forgotten to add a check for being off the map.


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