This community is exactly why P2P was implemented.

General discussion and socializing.

Re: This community is exactly why P2P was implemented.

Postby sieffre » Sat Aug 29, 2015 12:30 am

Kuriak wrote:Look at all the people in this thread who don't even understand how the payment system works.

It's a month of played game time (720 hours), not a 1-month period. I doubt many of you have even come close to playing that many hours total.

Essentially it's a $15 game, unless you go totally nuts.

"Your Play Time is always unlimited while you have any subscription active."
its one month of time, regardless of how much/little you play

not sure about the gametime tokens, though
Did that coffin just breathe?
User avatar
sieffre
 
Posts: 74
Joined: Sat Jul 13, 2013 9:17 pm
Location: Canada

Re: This community is exactly why P2P was implemented.

Postby Garlicman » Sat Aug 29, 2015 12:31 am

(Whew, haven't posted here in quite a while).

While I agree with you on the community issue - one of the reasons I've stopped playing is there were too many people who just aren't interesting to play with, bot masters, etc, BUT the pricing system is somewhat convoluted and, considering a large portion of playerbase now is Russian, effectively serves as a paywall even for more dedicated people - for 15$ you can get a few decent games on Steam, for example, and the ones that run better that H&H currently.
User avatar
Garlicman
 
Posts: 417
Joined: Wed Jan 27, 2010 12:30 pm

Re: This community is exactly why P2P was implemented.

Postby Aceb » Sat Aug 29, 2015 12:32 am

Gobba go back to Harvest Moon or Rune Factory.
A quest for a hat. - W10
Image
Haven't spawned yet
User avatar
Aceb
 
Posts: 1830
Joined: Wed Jun 16, 2010 2:34 pm

Re: This community is exactly why P2P was implemented.

Postby NineWorlds » Sat Aug 29, 2015 12:32 am

The matter is,

The server is laggy.
The game crashes.
The game is in alpha and will forever be in alpha as long as there are only two members on the team
The game can barely support 500 people at a time
There is not enough "Content"

The game has no Lore you go out into the wild build a house and farm/mine and do what ever you can do to survive every time you get on. There is no other concept to the game other then survival. - There are no quest, no real dedicated npcs in the game world to trade with, there is no other content in this game other then survive, and in that aspect there isn't much to really "do" everyone takes the same path, with minor differences.


Final Fantasy XIV is $15 - Top game by square enix has released many patches and a huge expansion pack
WoW is $15 - Top game in the mmo industry for many years by blizzard
Runescape is $10 - top game by jagex and sees monthly updates( Also take note, you can buy membership/game time in runescape with GOLD in the game so you never have to spend irl money)

and there are many other mmos that are top tier.

This is haven and hearth an ALPHA game, with 2 devs.

What the hell does 2 devs need 15 dollars a month for with over 1000 players? Thats $15,000/2 = 7,500 and maybe what ever is deducted from taxes if there is even a tax through paypal. ( not keen on paypal ) 7,500 a month is more then what the average worker makes
An average worker who has a nice job ranking atleast $20 a hour brings in roughly 3,200 a month before taxes with the standard 40 hours a week - correct me if im wrong.

Now two people who had earned a large sum of $$$ from salem, are seeking to make a game so unstable with little to no actual content as normal mmorpgs for $15?
I understand living expenses, and I would be all for paying to play the game, i pay to play many games, but 15$ is a little to much. Runescape has more content then haven does and its 10 dollars. Why would I pay 15 dollars a month to play a crueler/slower version of Minecraft?

Not to mention 'Life is fuedal' on steam is an exact replica almost to Haven and Hearth with around next gen graphics

If they wanted money to live on they should have thought of other ways to go about it, there is no reason a game in alpha should cost $15 or even $10 a month to play especially one so laggy and prone to crashing, with little to no content other then to survive.

They should have brought the game to steam regardless of what fanbase they would have gained, it cost a tiny chunk of money to put it on steam, sale the game for $10-15 dollars and go about their business. Not only would this have kept their fans at a one time price to pay but being on steam it WOULD have indefinitely attracted new fans to the game and people would have payed to buy it. Allowing them to host new Servers and pay for their daily lives.
User avatar
NineWorlds
 
Posts: 84
Joined: Fri Aug 28, 2015 11:01 pm

Re: This community is exactly why P2P was implemented.

Postby Lupich » Sat Aug 29, 2015 12:33 am

testostyrannosaurus wrote:If you wanna pay that much for a game like that and then brag about how "i can afford it" because "i have a job!!!", knock yourself out. While you're at it, don't forget to mention that you also have a girlfriend. I'm sure the internets will be impressed...


I have no girlfriend, I had to dump her in order to make more time for this game.
User avatar
Lupich
 
Posts: 188
Joined: Thu Mar 03, 2011 8:41 pm

Re: This community is exactly why P2P was implemented.

Postby Denkar » Sat Aug 29, 2015 12:34 am

testostyrannosaurus wrote:no matter how you look at it, the pricing is outlandish.

1) For a one-time 15$, jorbtar will spit in your face with 24h/month, which is barely enough for a casual gamer.
2) A 10$ subscription is almost as much as a finished AAA+ MMO costs.
3) The 15$ for 1 month of tradeable gametime is essentially EVE's hidden P2W system.
4) But apparently tripple-dipping isn't enough, so let's sell hats on top of that.

Seriously - Guild Wars 2 offers unlimited playtime for 50$. Imo asking for more than that for an indie alpha game is simply unreasonable. I mean, as expected, the first thing that happened is that the servers immediately crashed. If you wanna pay that much for a game like that and then brag about how "i can afford it" because "i have a job!!!", knock yourself out. While you're at it, don't forget to mention that you also have a girlfriend. I'm sure the internets will be impressed...

I agree, they're dipping into so many different payment methods, it's ridiculous. So you have to pay for a subscription, but you can also buy game time with real money (PLEX ripoff) and there's also hats (cash shop) and you even have to pay to play the old HnH? usually MMOs stick to one method (either cash shop, or subscription, or PLEX) but all 3 of them? AND you can't even play the old HnH without paying for a fourth one?
Denkar
 
Posts: 169
Joined: Thu Feb 06, 2014 9:08 pm

Re: This community is exactly why P2P was implemented.

Postby Colin500 » Sat Aug 29, 2015 12:34 am

User avatar
Colin500
 
Posts: 1018
Joined: Mon Feb 14, 2011 11:07 pm

Re: This community is exactly why P2P was implemented.

Postby Temessis » Sat Aug 29, 2015 12:35 am

It's fine to BUY game for 15$, bot not to BUY abonament for 15$/month -_-
User avatar
Temessis
 
Posts: 69
Joined: Thu Jun 20, 2013 10:18 pm
Location: Sunrise Trade City

Re: This community is exactly why P2P was implemented.

Postby Yomi » Sat Aug 29, 2015 12:42 am

First off this is and has been in alpha since the damn game came out. Honestly i would rather buy the game than pay 15$ a month for a game that is in PRE ALPHA. Lets also add in world wipes and perma death. If i wanted to put that amount of work into something only to die and lose it all, it would be on D3. This game and its features are not worth 15$ a month. I would rather go play ESO, Eve or even Wow. Those have CONTENT worth paying for. Here's an idea.. Someone boot up a MC servers with mods like HnH. That's another thing; anyone can mod MC to be just like HuH.. why am I going to p2p when i can pay to own and mod. No othe MMo survival game is p2p. This better be a joke.
★ Star ☆
User avatar
Yomi
 
Posts: 6
Joined: Wed Nov 30, 2011 5:25 am

Re: This community is exactly why P2P was implemented.

Postby Hampa » Sat Aug 29, 2015 12:45 am

Aicer wrote:I'm pretty sure just because people can afford to pay 15$ a month, doesn't mean it's worth 15$ a month.


Well if you don´t think its worth 15$ then don´t play it. Simple as that. Getting really tired of all self-entitled welfare children looking for free lunches. If you like it pay for if, if not then gtfo. How can anyone seriously have a problem with paying a few bucks for a game that they put more than 24h a month in?
User avatar
Hampa
 
Posts: 11
Joined: Mon Dec 02, 2013 9:47 pm
Location: Sweden

PreviousNext

Return to The Inn of Brodgar

Who is online

Users browsing this forum: Amazon [Bot], BLEX [Bot], Claude [Bot], Google [Bot] and 1 guest