HnH gaming clan

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Re: HnH gaming clan

Postby Atamzsiktrop » Tue Aug 02, 2016 4:11 pm

CK2=EU4=Victoria 2>>>>>>>>>>>>>>>>>>>>>>>>>HOI4

LadyGoo feel free to pm me for some EU4 sesh.
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Re: HnH gaming clan

Postby Patchouli_Knowledge » Tue Aug 02, 2016 4:43 pm

I actually never played EU4 before. Anyone give me a bit of a summary of what it is like?
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Re: HnH gaming clan

Postby Ysh » Tue Aug 02, 2016 4:45 pm

Patchouli_Knowledge wrote:I actually never played EU4 before. Anyone give me a bit of a summary of what it is like?

The game itself is an interactive map of Earth divided into the provinces that compose nations. Each of these provinces contribute to their country either positively or negatively, as provinces can both provide resources to a nation and serve as a point of unrest and rebellion. The gameplay requires the player to lead a nation by finding a balance of military, diplomacy, and economy. The player does so through their choices as sovereign of their nation, and through the spending of resources available to them: Prestige, Stability, Gold, Manpower, Legitimacy for Monarchies, Republican Tradition for Republics, and Monarch Points (Administrative, Diplomatic, Military).

Players can choose to conquer the world by military might, become a colonial superpower, establish trade dominance, etc. The game is a sandbox environment, and while there is no strict rule on winning the game, a loss occurs when the player's nation is removed or annexed from the map. Diplomacy is a large aspect of the game, as creating alliances and vassal states, improving opinions and monitoring expansion and coalitions is vital to a player’s survival. Espionage can also be employed against enemy states in order to claim their territory, or incite rebellion in their provinces, as well as other dubious methods. Combat can be done on both land and sea, and it attempts to simulate real world factors such as morale, discipline, competency of leaders, terrain, and supply lines.

Many major religions are present in and influence the game and provide distinct bonuses to their practitioners. Players can employ missionaries to convert their provinces or can engage in policies of universal religious freedom. The Catholic faith makes use of the Papacy, which can allow a nation to have control over the Pope or to use their influence for other rewards. Technological advancements are invested in over time, and will require the expense of monarch points.

Administrative technologies unlocks advancements such as increased productivity, new forms of government, new buildings, and the national idea system.
Diplomatic technology unlocks advancements such as naval units, improvements in trade, new buildings, and improved colonial expansion.
Military technology unlocks advancements such as land units, improved morale, combat tactics, and new buildings.
Gameplay is influenced by random events that arise each year for the player. These events can be either helpful or a hindrance. Some of these random events are driven by factual history pertaining to an individual country, while some are there to force a player to make tough decisions, and otherwise to enhance the flavor of the game. Players can choose to play single player mode versus the AI, or multiplayer over a LAN or the Internet against a mix of human and AI opponents. Single player also has the option of “Ironman” mode, which locks several settings such as difficulty, and removes the control of saving the game from the player. This means that any mistakes are irreversible. It is, however, the only way to receive any of the achievements that can be won.
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Re: HnH gaming clan

Postby maze » Tue Aug 02, 2016 5:23 pm

my group played Warframe, garys mod, black desert and few other mmos.

the teamspeak is still open for the H&H group to join freely (it's a rather large gaming community)
you just need an admin to accept you~ just drop my name and they'll normally add you.
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Re: HnH gaming clan

Postby ven » Tue Aug 02, 2016 7:22 pm

Patchouli_Knowledge wrote:I actually never played EU4 before. Anyone give me a bit of a summary of what it is like?

It's a grand strategy, kinda like a darker and more complex civilization 4. You play from 1444 to 1800 or something. New worlds colonization is a major part of the game. And just as stellaris, random events are also important in shaping the world's history.
For me this game is most fun when you convert your save game from CK2, which runs from 760 to 1450.
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