MagicManICT wrote:There are some development tools where you don't need to learn any procedural code to start. It's drag and drop of objects and actions. (Game Maker comes to mind.) I'll gladly concede that these things are very limited in how much you can do with them without writing any actual code.
TurtleHermit wrote:After somewhat 50 or 60 hours, I seem to be able to write simple enough programs like advanced calculator or something similar, but pointers and mallocs are such black magic to me still. Wonder if I should spent a bit more time with C or move over to C++ or try python/java to see how different it is from C.
TurtleHermit wrote:pointers and mallocs are such black magic to me still.
TurtleHermit wrote:Wonder if I should spent a bit more time with C or move over to C++ or try python/java to see how different it is from C.
loftar wrote:TurtleHermit wrote:pointers and mallocs are such black magic to me still.
I am curious why that is so. Looking out from the inside, it's difficult for me to see why pointers are even mysterious, yet it seems to be common to anyone trying to learn C. Pointers are just memory addresses; nothing more, nothing less.
shubla wrote:lots of & and *
shubla wrote:sometimes on left side, sometimes on right side ( at least in c++)
loftar wrote:shubla wrote:sometimes on left side, sometimes on right side ( at least in c++)
Really? I can't think of any examples where they aren't on the left side, in either C or C++.
Foo* foo
Foo *foo
shubla wrote:Foo* foo
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