mulamishne wrote:I won't waste the time to explain why you're wrong personally, but just try it out please. This is one of the cases where you are spreading misinformation.
synntax33 wrote:I'm just gonna throw out the idea that while this game has pvp that doesn't make it the whole reason for the game. The entire catalog of items in Haven don't feel like they are intended to be churned into one big pvp paste. It's pvp allowable sure. I've never put water skins on my hunters belt because the hot swappable tool feature is too useful to me to waste. But I don't leave my walls with the intention of engagement either not do I use alts. There are like 12 people constantly posting onhere that are all about pvp and 1200 that are not posting so it's hard to see what play style the majority take.
That being said, how beneficial/detrimental would it be if pvp or murder were tied to realms or kingdoms, as in needing a royal pass to outright kill or whatever, like buchaneers? Just a thought, it would perhaps push murder to a point where realms have been established? Might change how scents work tho, adding a realm specific flavor to grieving? Just a thought
Is the game dying already due to group/faction murder hobos?
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