Granger wrote:Lupich wrote:If you aren,'t levelling a backup alt on your main account you're a fucking moron.
Needing to do this strongly hints that there is a flaw in the system.
Permadeath is the "flaw" there. You can't have permadeath without significantly empowering the use of alts.
Permadeath has uncapped loss. You want to fight a bear, you risk everything your character has every accumulated. In most games with asset lost in pvp, you lose your gear. This to a degree lets you choose how much to risk. Cutting wood in a pvp zone? Carry just your hatchet, that's what you'll lose. Hunting boss mob, bring your shiny stuff, that's what you'll lose. In *any* permadeath game: Cutting wood? Lose your entire character. PvPing? Completely same risk level.
You can never take away that benefit without shallowing out the entire character progression of haven. And no one wants that, it's a huge bonus to the game experience as a whole. As such, alts will always exist. You can make it so alts at least require active non-botted playtime to progress, but it's still beneficial to have your farmer and your warrior stats on two seperate characters.