The State of Combat

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Re: The State of Combat

Postby rye130 » Thu Mar 24, 2016 11:13 pm

Moisture wrote:UA is bad

You don't have to have any MC to do damage with a chop/cleave/whatever, you can break their defense with a punch or whatever and then hit them with something hard hitting, worked fine for me all last world. Penetration on UA moves would make MC stronger than it already is because MC defenses easily blocks all attack types while UA would need 4 defensive cards to do the same.

Moisture wrote:(nobody is going to risk adding random elements to their fight when PvP'ing in a perma death game, which is precisely why everybody is running around with 5 card decks)

The only randomness is in the initial order of the cards in your deck, which I agree, shouldn't be there, but that's not really why people run 5 card decks.

People run 5 card decks because its impossible to break someones defenses with more than 5 cards and moves aren't varied enough that having more than 5 gives any kind of advantage. To break a defense you need to spam your attack multiple times in a row and hopes that your agility is high enough to overcome them spamming defenses or hope that they have an aneurysm or some other catastrophe strike and render then unable to hold in the number button corresponding to their defense. Increasing the card limit doesn't really change anything. You still will need to spam an attack while they are spamming a defense and while you're doing that, the other cards in your deck aren't really doing anything. There may be slightly more diversity, but it doesn't solve the core problem of combat right now which is that fights are decided entirely by patience.

Someone wrote:Let me put combat moves on the hotbar and remove the deck system!

I don't think this would solve anything and it would just make combat less friendly to beginners. Similar to what I just previously said, it wouldn't actually change anything about how a fight plays out, you'd still have 1 person spamming an attack while another counters it with a defense. One of my least favorite parts about the old Haven combat was having to map out all the moves I'd want to use and memorize what they did and when to use them. The deck system simplifies that immensely and makes it way more manageable for your average player.

Kaios wrote:Siege

Siege is obviously an important issue but I don't think siege changes need to happen for combat changes to happen. No matter what the combat system is, people are still going to run around in groups killing unprepared people. Having the combat system be better balanced/more interesting won't make it happen more since basically everyone that plans to kill people, already does, even with the boring combat.
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Re: The State of Combat

Postby Comodo » Thu Mar 24, 2016 11:29 pm

spawningmink wrote:You just ranted about how groups go around killing noobs when that's part of this game
This combat is fucked and has nothing to do with the bullshit seige thing
I could list more things this game fucked up that was perfectly fine in legacy but this thread is about how combat is so fucked that if someone has a decent amount of mc and understands how to press 1-5 buttons they can't be killed in 1v1 situation like watch the combat videos of people getting ganked and spamming defences while running around and around. You think this is good combat? Please reconsider this combat needs to be completely redone so that we have a defence and attack bar again or something like holy fuck

Did you forgot about how combat worked in legacy? In a 1v1 situation if you wanted to you could just use evil eye when they got close and run forever and only die when you starved to death.
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Re: The State of Combat

Postby psyknx » Thu Mar 24, 2016 11:52 pm

rye130 wrote:
Someone wrote:Let me put combat moves on the hotbar and remove the deck system!

I don't think this would solve anything and it would just make combat less friendly to beginners.


You're probably not that familiar with mmorpg's so I'm here to tell you that every mmorpg is using skills that you can place on a hotbar instead of a card/deck system.
Seeing that this system is so widespread among mmorpgs I can guarantee you that the average beginner will find this far more familiar, and the average player will find it far less restricting.

None of this has anything to do with how easy/hard the combat is as I'm not suggesting to bring back the old Haven skills of which most were useless and almost all where unnecessarily complicated in their description and use.

1# Hotbars instead of card/deck like in Legacy for less restriction.
2# Easy to understand skills like in Haven to make pvp for everyone.
Last edited by psyknx on Thu Mar 24, 2016 11:54 pm, edited 1 time in total.
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Re: The State of Combat

Postby Ozzy123 » Thu Mar 24, 2016 11:52 pm

BEBA wrote:I like this new combat system.


W5, solo-q.
W6, York
W7, York, AD
W8(HAFEN), York



thats why XD
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


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Re: The State of Combat

Postby Moisture » Fri Mar 25, 2016 12:17 am

rye130 wrote:You don't have to have any MC to do damage with a chop/cleave/whatever, you can break their defense with a punch or whatever and then hit them with something hard hitting, worked fine for me all last world. Penetration on UA moves would make MC stronger than it already is because MC defenses easily blocks all attack types while UA would need 4 defensive cards to do the same.



Hmm, so I can just equip a B12, use unarmed as usual to break guards, and then chop with that and it'll still do fine despite having no MC to speak of? Is that actually viable?
Would the damage I deal not be crippled due to having no MC? Because I really didn't wanna be just another "hybrid" that everybody else is running.
Can you feel my sinister vibe?
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Re: The State of Combat

Postby boshaw » Fri Mar 25, 2016 12:19 am

Moisture wrote:Hmm, so I can just equip a B12, use unarmed as usual to break guards, and then chop with that and it'll still do fine despite having no MC to speak of? Is that actually viable?


Yes
Moisture wrote:Would the damage I deal not be crippled due to having no MC? Because I really didn't wanna be just another "hybrid" that everybody else is running.


No, it won't be crippled. Just don't use chop/sting/cleave to break a defense.
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Re: The State of Combat

Postby Moisture » Fri Mar 25, 2016 12:21 am

boshaw wrote:
Moisture wrote:Hmm, so I can just equip a B12, use unarmed as usual to break guards, and then chop with that and it'll still do fine despite having no MC to speak of? Is that actually viable?


Yes
Moisture wrote:Would the damage I deal not be crippled due to having no MC? Because I really didn't wanna be just another "hybrid" that everybody else is running.


No, it won't be crippled. Just don't use chop/sting/cleave to break a defense.



Well shit, disregard literally everything I said before then. That is great news.
Time to make a B12.
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Re: The State of Combat

Postby Ozzy123 » Fri Mar 25, 2016 12:23 am

But UA defences are shit, having no meele isnt viable atm
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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Re: The State of Combat

Postby avros008 » Fri Mar 25, 2016 12:41 am

Ozzy123 wrote:But UA defences are shit, having no meele isnt viable atm


Maybe you cant block sword with bare hands
dafels wrote:the midges are not the problem,
you're the problem
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Re: The State of Combat

Postby Ozzy123 » Fri Mar 25, 2016 12:52 am

avros008 wrote:
Ozzy123 wrote:But UA defences are shit, having no meele isnt viable atm


Maybe you cant block sword with bare hands



Oh, we got the "the game has to be realistic" guy here!
epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke


viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
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