by sMartins » Fri Jan 27, 2017 5:03 pm
NOOBY93 wrote:Haven is a multiplayer game with more than 1 player playing it and it currently works to fit multiple playstyles. Your personal playstyle is URW-style larpy hunting, but not everyone would like that. People who want to hunt animals to get stats and gear to do PvP or other things, those people would find the URW-style mechanics tedious and stupid. Completely unfitting to their playstyle. I play URW too and the mechanics of hunting in that game are PERFECT for such a game where survival, keeping yourself warm, etc. is everything. But that's the whole point of the game. Doesn't fit in Haven at all.
I guess it would be better than what we have right now, take a boat, attack, retreat attack retreat.....
Btw i can say to you the same thing...H&H is a sandbox game first, not a pvp game......if you want to make real and hard PVP play game designed for that....like competitive RTS.....like I do.
Hunting in a sandbox game should emulate at least a bit how hunting works for real...like everything else.
Following your reasoning we should farm punching carrots....lol

Last edited by sMartins on Fri Jan 27, 2017 5:06 pm, edited 1 time in total.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
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