Potjeh wrote:Ag_Revol wrote:Rust is about shooting naked dudes.
Ah, I see, you're the type that never got past bow stage.
Anyhow, since you guys are so great at game design, why don't you fuck off and make your own game? Haven has *never* been PvP centered game, because 99% of playtime has always been non-PvP. Even in world 1, when there was no walls at all.
It depends on Jorb decision, not yours. Stop acting like your playstyle is the only true way to play the game, mate.
Haven for most of its history had a big PVP element and social interactions base.
TBH it's hard to argue right now, nor you nor I don't know what is happening in other people heads, right? Maybe there's 90% of people who play the game for pvp? Maybe there's 90% of people who love to farm carrots? Who knows. We need to seek a compromise.
P.S. If you're really into PVE and farming carrots I doubt anyone will bother with raiding you unless raiding will be made SUPER easy (And it won't be so, counting that Jorb won't take the risk with big changes)
If you're a big faction then... well... you need to protect yourself somehow and prove you're important, right?
Unless you want to have 100 hermits who scream how big and good they are because there's no way to prove otherwise

Kirche wrote:Ag_Revol wrote:Haven never was a PVE game. It's understandable some people like to play it this way, but stop saying it is intended that raiding is dead.

dang, somebody should've told jorb and loftar, they could've saved alot of time on all of that PVE content that they have put into the game.
It is true. Haven has some great PVE elements while having good PVP interactions. Balance is important. I'm trying to say that haven was never ONLY PVE game, okay?