It's not that grindy and mostly pve due to current players cap of 10 per Server, but it's really really fun

Zamp wrote:Once my friends and I are done with the game, I plan on using it as a way to get them to try Haven too.
Zamp wrote:I'm hoping devs(not necessarily Job/Loftar, but all devs interested in creating a survival game) take Valheim as inspiration for something that can be both streamlined and deep.
Once my friends and I are done with the game, I plan on using it as a way to get them to try Haven too.
Sevenless wrote:I wouldn't call valheim deep... It's a linear progression game with darksouls combat on training wheels.
Game does a lot of things right, but I wouldn't say depth is one of its strongpoints.
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