This is getting fun~ combat

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Re: This is getting fun~ combat

Postby maze » Wed Sep 30, 2015 8:29 pm

NaoWhut wrote:
maze wrote:you'd pay for 10 accounts just to camp outside you base? free accounts? you'd have 35 bot accounts. sure the low UA and all that...but even me who likes making bots. would not wanna go throught the coding to make such bots. and at that I would not wanna make the coding that runs 10 bots off the same computer. maybe FAR down the road some no lifer might make something like that.

but it would be so easy to stop person from making so many bots like that no coder would even wanna do it.


Auto aggro, auto chop. Done.


is this trying to prove my point in that we need prevention to auto bots :lol: (autobots :lol: :lol: :lol: )
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Re: This is getting fun~ combat

Postby NaoWhut » Wed Sep 30, 2015 8:31 pm

It's saying you shouldn't create even more
ways for bots to dominate the game. There
is already mirkwood bots and things of the
like
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Re: This is getting fun~ combat

Postby Delamore » Wed Sep 30, 2015 8:36 pm

NaoWhut wrote:It's saying you shouldn't create even more
ways for bots to dominate the game. There
is already mirkwood bots and things of the
like

You can't just say "mirkwood bots" as if this is a concept everyone understands.
Does the bot put mirkwoods in the study? Does it craft the mirkwoods? Does it get the exp for the mirkwoods or maybe the materials?

And if it's the most obvious, a bot that puts mirkwoods in your study why say already like this isn't something that happened on day 1?
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Re: This is getting fun~ combat

Postby Erock » Wed Sep 30, 2015 8:42 pm

banok wrote:
but I guess people are never going to shut up about legacy combat now, same why DF1 players did in DF2


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Re: This is getting fun~ combat

Postby NaoWhut » Wed Sep 30, 2015 9:02 pm

Delamore wrote:
NaoWhut wrote:It's saying you shouldn't create even more
ways for bots to dominate the game. There
is already mirkwood bots and things of the
like

You can't just say "mirkwood bots" as if this is a concept everyone understands.
Does the bot put mirkwoods in the study? Does it craft the mirkwoods? Does it get the exp for the mirkwoods or maybe the materials?

And if it's the most obvious, a bot that puts mirkwoods in your study why say already like this isn't something that happened on day 1?


If ya don't understand the Mirkwood bots i'm not
gonna explain how they work, i dislike bots anyway.

Though i'm not saying it didn't happen on day 1,
i'm saying i don't like bots, and it's bad enough that
there are methods to gain LP that benefit botters
more than a standard player. It would be even worse
if the entire combat system catered to bots
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Re: This is getting fun~ combat

Postby jorb » Wed Sep 30, 2015 9:15 pm

I would love to know what a Mirkwood bot is.
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Re: This is getting fun~ combat

Postby hazzor » Wed Sep 30, 2015 9:19 pm

jorb wrote:I would love to know what a Mirkwood bot is.


I would assume it just replaces them in the study box, if it's anything more than that then it's a worrying sign of things to come...
Oh boy, here I go cheesemaking again...
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Re: This is getting fun~ combat

Postby maze » Wed Sep 30, 2015 9:23 pm

NaoWhut wrote:


so your solutions to botting is leave things because it's already happening.
I don't like your thinking.

or maybe you're still trying to prove the point on an old matter


I dont agree on having to put def on all the time they should be already up when the fight starts

cooldown is risky, since if J&L put a MC combat move or someone with 2000str rolls up. they can still just punt you. after 1 sec and the defencer will only get to put up one defence skill..likly green. and then Hay maker for 400dmg and you cry.
a 4 sided defense would be ok~

but I'd rather see 4 blocks one for each defence.
the block can be given to both players or the player who was engaged (attacked)
the block don't have a timer, until you make an attack or Utility move. defence moves will not put a timer on.

We should be giving the Defending players/ running players a semi handicap. Let be honest. you're being a fucking jerk.
Last edited by maze on Wed Sep 30, 2015 9:28 pm, edited 1 time in total.
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Re: This is getting fun~ combat

Postby Erock » Wed Sep 30, 2015 9:27 pm

That's why I just live my life by the code of kill first ask questions later, it's a self preservation technique. Too much at risk to trust strangers.
Last edited by Erock on Wed Sep 30, 2015 9:28 pm, edited 1 time in total.
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Re: This is getting fun~ combat

Postby maze » Wed Sep 30, 2015 9:27 pm

jorb wrote:I would love to know what a Mirkwood bot is.


same bot as russian bot (w3+) that went around collecting branchs & bluebell bot (w5-6) that traveled around the swamp.

it runs around collecting tree's stuff and berries then Hearths back to fill cub.
when cub full it makes mirkwood out of stock.

your main bot('s) sits in the house running on a timer to fill study with murk wood.

Murk wood Exp might be to low. please nerf (make it 200 ;D)
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