DPblH wrote:
30-40 minutes. Jorb, fix plz.
That's something I left out of my post, but yeah, Glimermoss being the only notable curio that you can find reliably - which seems to imply that it functions out of the fate system and much more like normal forageables.
jorb wrote:So the bottom line is this: I would perhaps not even mind a more reliable output of those curiosities, or whatever, but what I do mind is the fact that anything as simple as a ratio of such curiosities per map units covered by mindless walking will serve to reinstitute vaccuum bots (and those might already be a thing for all I know), and that is simply not kosher.
Feel free to discuss in terms of solutions.
I definitely understand the worry about foraging bots. I can think of one idea from the top of my head - it's actually from a chinese wuxia mmo called Moonlight Blade Online, which I played for a while - there's this activity called treasure hunting.
It functions like this:
You use an item in an area and it tells you the direction and estimated distance to it (kind of like rustroot extract!). So I go to the middle of the map, use the item and it tells me the treasure is North-West, far away. I go North-West for a couple of minutes, use the item again, it says direction is still North-West, but close. I move slightly more to North-West, use it again and a small-ish circle appears on the minimap. This is the general area where the treasure can be found. You then have to use the item two more times to exactly pinpoint the location of the treasure, and then use a shovel to dig at that spot.
Sometimes when you dig a treasure up a NPC will come to attack you. The treasure nodes are shared for everyone so if someone gets to the spot before you, the treasure is theirs.
You can watch a video guide of it here:
https://www.youtube.com/watch?v=qeyKv2C2kJMSure, it's still bottable, but harder. (What isn't bottable with enough effort though?) I can really imagine Haven having something like this. The main point of this is that it could be fun and ACTIVE (curio) foraging, not just mindless walking around. So passive foraging to get normal forageables (berries, string, ..) and active foraging for better curiosities.