by Kirby254 » Mon Nov 02, 2015 6:56 pm
The bigger problem is that this game is entirely uninteresting to watch. Even the archery system is either 1 hit kill or worthless. When you stream a game on twitch it needs to be something people can watch and understand what is going on. The problem with this game is that the systems have such a huge learning curve to grasp that your average person has no idea what is going on.
Example:
I spent 20 minutes trying to figure out you had to step into the fire on my first attempt playing. "worthless frickin wizard tells you nothing after naming you"
It took me 3 character until I figured out which stats I should be raising to progress in this game (you absolutely need survival and exploration as beginning base stats).
Combat in this game is completely confusing. It is hard enough to figure out what those damn numbers near the player's combat moves, but there is no indication on how to trigger your attacks as at all. (I eventually found a post where somebody explained the pressing number keys, which override the hotkey bar in combat.) I seriously tried 50 times to click the squares for the attack and to drag the attacks into my hotbar keys from my combat school page.
The FEP(food event points) system is completely confusing at first. I could not figure out if the percentages being displayed were a bonus somehow or negatively impacting me since the status was negatively phrased. (eventually I figured out the status name is pointless and the percent is what's important- 'if you haven't figured it out, stay hungry to maximize points earned during food consumption')
The curios were probably the only thing in this game I understood of first attempt. You don't need to afk, the points come into your character wither you are logged in or not. I still have no idea what good exp is other than feeding curios.
Quality in this game is not straight forward at all. please explain what each of these three status's represent as I am pretty sure only the developers really know.
Even something simple as walking in this game makes no sense. Your character doesn't have the most basic of ai to walk around a tree or bush. (this likely was the hardest for me, even now I struggle to just walk around)
Note: I have figured out most of this stuff now and have no complaints about how it functions, just that the learning curve was intense and likely too much for most people without some sort of in game help. With the exception of the 'zero player path finding'... you need to fix that crap before you tell anyone this game exists with advertising.