tyrtix wrote:Large enemies impossible to kill solo are a really good aggregation event.
MagicManICT wrote:tyrtix wrote:Large enemies impossible to kill solo are a really good aggregation event.
Nothing like a Naggy or Vox raid on the old EQ pvp servers....
MagicManICT wrote:A young guy, I see, or at least didn't play EQ early on. The early days of EQ, the PvP servers were full loot (which was later restricted), so raids on them were a risky venture at best, and near suicide at worst. Let's not forget to add in kill stealing, ninja looting of corpses, and corpse stealing. Needless to say on a normal server, you'd only see these two raid bosses up for a few hours at most each week. On PvP servers, it could take days before a guild could get in and successfully clear the dragon, and some weeks it wouldn't happen at all.
Point being... I'd expect the same thing from Haven players.
Cayur wrote:everybody spam newworld in the chat
NEWWWWWORLDDDDDDDDDD
Cayur wrote:everybody spam newworld in the chat
NEWWWWWORLDDDDDDDDDD
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