sMartins wrote:ven wrote:The problem is that the only meaningful form of interaction that's encouraged by game mechanics is murder. All the rest has to be conducted through the forum.
This is very interesting to talk about....and what do you think we could add to the game in form of interactions? Player driven quest or stuff like that? Or maybe hunting, or idk. What your suggestions about?
Centralized trading hub would encourage trading by entering a dream realm by using your bed. More pressure on players through an ever expanding PVE force that can siege and kill players (Would encourage banding together for defense). Boss fights based around different types of dreams(Lay in bed with a bad dream and in 5 minutes you'll go to a realm where you can fight through a dungeon but no perma-death just lose equipment).
non-PVP players probably make up the majority of H&H. Hermits. Getting these pacifist to trade and band together without the fear of dying and making a huge community together would be good. Not good for the cutthroats though.
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