Seriouskai wrote:What I'm getting from the people that clearly can't relate to players with different playstyles or goals than themselves is, if you don't have a silk or troll belt just for waterskins which _might_ give you a chance to escape, maybe, if lucky, you're not allowed to have an opinion. In fact you're apparently just fodder for pvp'ers not even worth listening to.
I think its less about their playstyle being "invalid" and more about the type of game this is. People tend to take a stupid/emotional/"why are you killing me on a videogame this is unfair" angle on things instead of doing the minimal amount of effort to atleast learn to run away or deal with PvP situations in general. Where "shut up sprucecap" comes into play is when people both clearly don't know what they're talking about but they also want the game to change around them, instead of the other way around.
You can be a farmer/larper/etc (just as some can make it a point to kill everybody they see or raid others for fun), but why does that mean that other people should bend their behaviour on a sandbox game around it? If people want to do what they like in a game where killing them is a valid option, it seems obvious to me that they should also get good at the game so they don't sit there and die the moment somebody aggros them.
As for PvP drawing in more players (in a situation where they're not just running away, which again is easy, but instead they actually want to fight back), sure. People have been complaining for years about some very stupid progression mechanics that still plague the game, and make it almost a requirement to use bots for them, because nobody wants to interact with said mechanics yet the game gives a huge reward for doing so. Stuff like truffles, whales, pepper, etc that people have endlessly complained about yet they haven't been fixed (and don't seem like they ever will be fixed).
Stats aren't the only thing that decide PvP viability, not by a long shot as it takes some experience and practice to become decent at it, but these progression mechanics are so ridiculously overpowered that they actually eventually tip the scale completely and make it impossible for anyone new that doesn't use bots to even try.