Thedrah wrote:
or move the shield to an individual building so we don't have this village spam
Then we will have building barriers similar to the house barrier at the end of last world protecting the altar.
Thedrah wrote:
or move the shield to an individual building so we don't have this village spam
LadyGoo wrote:What an unconsidered idea! I'd spawn my siege village idols next to the sieged village idol, to reduce its' shield.mamotromico wrote:jorb wrote:Because I'm not sure what the fix should be, yes.
You could reduce the max shield on a vclaim based on the proximity to other vclaims
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
APXEOLOG wrote:Actually you missed the point. We've chosen this layout because village can have only one charter stone. We have different "subgroups" of people leaving in our village, and each group need it's own charter stone for better logistics. We don't care about current siege, because it will be changed as soon as people will attempt to use it.
APXEOLOG wrote:Actually you missed the point. We've chosen this layout because village can have only one charter stone. We have different "subgroups" of people leaving in our village, and each group need it's own charter stone for better logistics. We don't care about current siege, because it will be changed as soon as people will attempt to use it.
maze wrote:This forums turned in to a lot of bitching and crying
[img] I'm good at coding and you aren't filthy leggit players
APXEOLOG wrote:Actually you missed the point. We've chosen this layout because village can have only one charter stone. We have different "subgroups" of people leaving in our village, and each group need it's own charter stone for better logistics. We don't care about current siege, because it will be changed as soon as people will attempt to use it.
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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