The Question Game

General discussion and socializing.

Re: The Question Game

Postby Granger » Sat Oct 14, 2017 2:50 pm

Amanda44 wrote:Q: If you could add one feature to the default client what would it be?

A: As I have to stick to exactly one feature: A button that downloads, installs and starts Amber.

Q: Do you think the devs should increase time spend on C&I and discuss the ideas there more with the users?
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Re: The Question Game

Postby Amanda44 » Sat Oct 14, 2017 4:15 pm

Granger wrote:
Amanda44 wrote:Q: If you could add one feature to the default client what would it be?

A: As I have to stick to exactly one feature: A button that downloads, installs and starts Amber.

:lol: ... top tier answer! :D

Granger wrote:Q: Do you think the devs should increase time spend on C&I and discuss the ideas there more with the users?

...
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: The Question Game

Postby AntiBlitz » Sat Oct 14, 2017 5:33 pm

Amanda44 wrote:
Granger wrote:
Amanda44 wrote:Q: If you could add one feature to the default client what would it be?

A: As I have to stick to exactly one feature: A button that downloads, installs and starts Amber.

:lol: ... top tier answer! :D

Granger wrote:Q: Do you think the devs should increase time spend on C&I and discuss the ideas there more with the users?

...


no, part of the charm of updates is that you dont know whats coming, and when they give it to you, you are pleasantly surprised by the idea. I also enjoy the fact that, though they take absorb ideas that we express, typically it isnt just copy pasta'ed into the game. its put in with their spin/take on it.

Q: Would you like to see more mythical creatures added, or a more realistic base for mobs? And more so, which ones would you like to see?
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Re: The Question Game

Postby The_Lich_King » Sat Oct 14, 2017 6:38 pm

AntiBlitz wrote: no, part of the charm of updates is that you dont know whats coming, and when they give it to you, you are pleasantly surprised by the idea. I also enjoy the fact that, though they take absorb ideas that we express, typically it isnt just copy pasta'ed into the game. its put in with their spin/take on it.

Q: Would you like to see more mythical creatures added, or a more realistic base for mobs? And more so, which ones would you like to see?


A: Mythical creatures and real mobs, i like haven's current blend of reality and non-reality. Next i wanna see npcs called elves which are tiny little people that live under rocks. Everytime you lift a rock there is a rare chance it was an elf's home and if you find an elf he gives you a rare quest and you can pick him/her up and put them under a new rock to live, kinda like elves in norse mythology. I have noticed that with the general style of everything in the game and the trolls and everything this is actually turning out to be very nordic.

Q: Do you want anything combat related to be done with magic
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Re: The Question Game

Postby DreadDawson » Tue Oct 17, 2017 4:34 pm

A: Yes, maybe make a "burst of speed" spell that lets you run on 4 while not on proper land, that lasts for 5-10 seconds (I'm open to any number in that range)

Q: What is your drink of choice (not in game)?
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Re: The Question Game

Postby Amanda44 » Tue Oct 17, 2017 6:35 pm

DreadDawson wrote:
Q: What is your drink of choice (not in game)?

A: Vodka and lime.

Q: If you could travel through time would you go to the past or the future .. and why?
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: The Question Game

Postby DreadDawson » Tue Oct 17, 2017 9:57 pm

Amanda44 wrote:
DreadDawson wrote:
Q: What is your drink of choice (not in game)?

A: Vodka and lime.

Q: If you could travel through time would you go to the past or the future .. and why?


A: Future, because you can't travel further back in time than when the time machine was invented, as that results in the possibility that the machine is never invented.

Q: What is your dream job, and how are you working towards getting it?
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Re: The Question Game

Postby Finigini » Tue Oct 17, 2017 11:16 pm

DreadDawson wrote:Q: What is your dream job, and how are you working towards getting it?


A: My dream job is to be a game developer, preferably independent but I would settle for not being self employed. I am currently working on my own personal projects to hopefully make it one day.

Q: Have you ever proposed playing HnH with a group of friends and none of them seem to find the fun in it? How could we get people interested in this game that seems so complicated and boring?
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Re: The Question Game

Postby MagicManICT » Wed Oct 18, 2017 1:52 am

Finigini wrote:Q: Have you ever proposed playing HnH with a group of friends and none of them seem to find the fun in it? How could we get people interested in this game that seems so complicated and boring?


A: This question really goes beyond the scope here, I think, and afraid it'll derail the "fun" of the thread. We have an entire thread devoted to this discussion: viewtopic.php?f=40&t=50532. If someone has a "simple" answer, I'm sure we'd all be glad to hear it.

Last group I tried to get to even look at Haven said no at both "permadeath" and "open pvp" as they hadn't have very good experiences as a group in other pvp games.

Q: Ever try to play any game beyond an "amateur competition" level, be it video games, sports, cards, etc, and how far did you get?
Last edited by MagicManICT on Wed Oct 18, 2017 1:54 am, edited 1 time in total.
Reason: edited for clarity
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: The Question Game

Postby DreadDawson » Wed Oct 18, 2017 3:11 pm

MagicManICT wrote:
Finigini wrote:Q: Have you ever proposed playing HnH with a group of friends and none of them seem to find the fun in it? How could we get people interested in this game that seems so complicated and boring?


A: This question really goes beyond the scope here, I think, and afraid it'll derail the "fun" of the thread. We have an entire thread devoted to this discussion: viewtopic.php?f=40&t=50532. If someone has a "simple" answer, I'm sure we'd all be glad to hear it.

Last group I tried to get to even look at Haven said no at both "permadeath" and "open pvp" as they hadn't have very good experiences as a group in other pvp games.


Q: Ever try to play any game beyond an "amateur competition" level, be it video games, sports, cards, etc, and how far did you get?


A: I played for an at the time nationally ranked college soccer team. I didn't start or anything, and warmed the bench most of the two seasons I played, but I did score a game winning goal once.

Q: Have you ever met somebody in person, who you met playing Haven? (Not somebody you already knew)
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