by Actuarius » Fri Mar 12, 2021 7:23 pm
Seems all the MMO games suffer the same issues, depending on their choice of power limiting for players. Some have skill caps. Some are full-loot.
There is an interesting difference between MMOs with world resets, vs those that persist forever. World resets force the early game over again. Every game has a beginning, middle, and end style of gameplay. I would say players are in different camps which one they prefer, but I myself tend to like the early gameplay and things always get stale towards end-gameplay. The holy grail of MMO gaming I would think: How to repeat the early, mid, late gameplay without world resets, and without skill capping. I don't think it's been done yet.
Oh, and how to make eating Fun. That's small and trivial but H&H has the patent on that.
All games go back in rotation after one gets a little bored.
Nerd-Rage: "So, OP signed in WEEK ago, and says all other players who played hard for like a YEAR should be dead, so he can rule this world by his own.
Good job, sir!" --- Enjoyment_2