Speaking about the original title of the thread, this is my vision of the current situation of the game:
1. Development is blocked by OCO for the past couple of years
Now, while we can meme about OCO, the thing is that it is a very complicated feature.
The implementation requires modification of the most of the core parts of the H&H engine on the fundamental level - both server-side and client-side.
It would basically require to overhaul half of the game which is a huge undertaking considering ~15 years of development and (probably) some legacy undocumented parts of the game engine.
It can be done with enough time and motivation but here comes #2
2. Both jorb and loftar do not have much time to work on a pet project anymore
As far as I know (may be wrong here) both of them are working full-time normal human job.
I can confirm from my experience that it is extremely hard to find any resources to spend on a pet project while working 40hrs/week.
Now, it is still possible to do some content updates with motivation spikes, but not when you're blocked with #3
3. The changes for OCO probably not very compartible with the big new features
Not mentioning the fact the loftar basically well need to work on 2 parallel versions of the game, he will also need to rework the new big features for the OCO afterwards, doing double the work.
So it makes sense to finish the OCO first to not make everything harder, but then you cannot finish it because it is already hard, and then you are stuck in the procrastination cycle.
You also don't want to discard OCO because you already invested years of work into it, so you will just be throwing away all that effort.
So TLDR the situation is following:
They need to deal with OCO first, they cannot finish it due to complexity and lack of time&motivation, they cannot discard it because they already invested too much.
I've been in a similar situations before and it sucks to be there.
Answering the original question of the thread:
Yes, I think they both still enjoy working on the game, but not right now, because they are stuck in the procrastination swamp.
To be honest, I think they just need to drop OCO. It is painful to discard years of work, but H&H is a great game even without walkable bridges.
There are so many ways to develop it further even without OCO.