Tacheron wrote:I'd at least love to know the max perc*exp needed to see all the normal forage items.
We'll have to figure that out together once we know all of the current potential forageables.
Tacheron wrote:I'd at least love to know the max perc*exp needed to see all the normal forage items.
Sevenless wrote:Because the fate system took out a lot of the variety and quality of the curios you can find, foraging has lost a lot of its magic that it had in legacy.
g1real wrote:I'm sure this is more of a problem to the fact that rare curios are actually extremely rare, and the lack of foraging content to replace the lost forageables.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
Sevenless wrote:I'd argue in agreement with flotsam and boletes, but bluebells were always too rare and by the time you could see eidels early game was ending.
This is a seperate story apart from the fact that boletes and eidels were nerfed to the point of being a mediocre curios unless they have good quality.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
fablewings wrote:What about spiderwebs is it also a fate thing?
I have over 10 and I don't want to use them.
fablewings wrote:What about spiderwebs is it also a fate thing?
I have over 10 and I don't want to use them.
Tacheron wrote:fablewings wrote:What about spiderwebs is it also a fate thing?
I have over 10 and I don't want to use them.
You always got them randomly from foraging something else, same as the spider itself. Currently I like to use it before going to bed or generally being off for a longer time.
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