Thoughts so far on W11

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Re: Thoughts so far on W11

Postby Nek » Mon Feb 11, 2019 3:29 pm

Well I'm enjoying this world greatly so far.
Survival cap change is great, call the cops I don't give a fuck. It's doing its job in slowing down the pace of things. Now a group who took down a q400+ mammoth early on aren't getting an enormous headstart. Now Jorb, please just remove the cap arrows have on animal quality and replace it with the survival cap that melee/unarmed have and it'll be perfect.
I don't mine. Ever. So I'm not going to comment on that shit, I've heard it's harder and that's about all.
Satiation change is excellent IMO. I really like it.
Loving how packed the world is with new plants/curios/animals etc. The world feels much more alive now.
Love the ocean + continent world we've got going now.
Love the road nerf (I know this will piss people off but lmao I don't care), wouldn't mind if the travel weariness you get from short distance trips was lowered but wouldn't really care if it didn't.

Now onto what I dislike -
Midges (Fuck you Jorb, I'm not even meming, remove these abominations from the game)
Hunger level. I wish the 300% bonus part was gone. You can fucking keep the 200% one, just get rid of the 300% one and be done with it.
Quests being basically mandatory due to the ridiculously high rewards and the fact that you can just chain them non stop.
The fact that still, to this day, nothing has been done about alts logging in to grab world resources then logging off immediately after. There's been a fucking plethora of ideas to stop this. Make world resource times RANDOM so people can't just set fucking timers up on when to log in and grab them, add threats that spawn around world resources.
And yes, the whole animals running away at light speed garbage. Give them a stamina bar and be done with it.

I just fucking wish you guys prioritized fixing the things that will spiral out of control really quickly and accelerate how people are progressing. These things are usually left for too long and by then it's too late. Fucking fix quests asap, remove the 300% hunger bar and then, ideally, work on the world resource alt issue.
jorb wrote:I bow before your infinite wisdom, Nek. The words and thoughts of mere men are like leaves in the wind before a true philosopher such as yourself. Verily, my retardery is apparent to me now.

banok wrote:GG nek, your thread was successful at baiting people on to us
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Re: Thoughts so far on W11

Postby azrid » Mon Feb 11, 2019 6:30 pm

Nek wrote: fix quests asap, remove the 300% hunger bar

this is of critical importance.
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Re: Thoughts so far on W11

Postby ZantetsukenX » Tue Feb 12, 2019 6:18 pm

Nek wrote:Fucking fix quests asap, remove the 300% hunger bar and then, ideally, work on the world resource alt issue.


Man, with so many people playing the game now I've yet to see a world resource. What really sucks is having something like quicksilver poisoning (didn't know that was a thing before I made some felt) and only being able to deal with it through ancient roots. So unless I get incredibly lucky it's likely I'll permanently have this wound.
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Re: Thoughts so far on W11

Postby VDZ » Tue Feb 12, 2019 6:34 pm

ZantetsukenX wrote:So unless I get incredibly lucky


Or trade for it.
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Re: Thoughts so far on W11

Postby Reiber » Tue Feb 19, 2019 4:02 pm

VDZ wrote:
ZantetsukenX wrote:So unless I get incredibly lucky


Or trade for it.


and that is what the altgrabber wants. gonnaa get stupid from those wounds . wouldhave be even more stupid too pay something too threat it
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