burgingham wrote:Yeah how dare people have a different opinion to yours! Clearly the system sucks as you are always right, my bad. We should get our foreage bots back, that system was awesome.
It is funny people complain how mining sucks now compared to other jobs in other threads ^^
So because bots are a thing everything should suffer due to these "anti-bot" measures? This system is just as bad as invasive DRM in games. It does nothing to "stop the problem" but instead only serves as a means of hurting the core playerbase.
The flagship curiosities of each biome (Flotsam, Bluebells, Edel, Boletes) being thrown behind a luck wall is not going to solve anything. It's only going to create more problems.
LP gains are already scarce enough. Playing all day and I can barely get enough LP to put 5 points into a skill that's at a mere 35 right now due to how awful all of the other curiosities are.
Flame wrote:The old game was totally broken, in many ways.
True, but this one is broken in many more ways. It's much slower and much more tedious. Animals are a joke now, with people killing bears with 1 unarmed and now having high exploration amounts to nothing. There's no reason why the foundation for the old game shouldn't have been used in abundance in this one.
I can think of much more efficient anti botting measures off the top of my head that benefit people actually playing the game and punish botters. It's simple, make areas that give these curiosities more dangerous. Simple as that.
Throw alligators or whatever in swamps, throw some sort of water creature in deep water to fuck your day up, throw some mountain lions or something on mountains, tada, you now have dangers in all of the prime locations for the best forageable curiosities. Forests are already crawling with nasties, so I don't know why Bolete's have been subjected to this luck system crap.
That was thought up in the spur of the moment and that is objectively a better way to go about things than the current system which has stopped me from getting a single good curiosity since the new game came up.