jorb wrote:The red-handed debuff is intended to nerf crimes of opportunity. Before it, it used to be the case that any nub with only a claim could be robbed blind by some dork on the other side of the world out on a stroll, happening across his base, who would then just teleport home and instantly put three hours worth of walking between the nub and any attempt at justice.
Well the biggest issue is that they cant even log out. If I couldnt log out with stolen items that would be totally fine. But having to now sit around for an hour (which an hour is honestly also pretty troll, it doesnt take an hour for someone to walk a safe distance away which you wont catch up to them to ever bring justice if they continue to keep moving) and wait so that you can tele to your hearth so you can afk "log out" is really troll, when I'd much rather just continue my quest. There was no reason to go back to hearth except that now you have to, when you are that far away.
and I'm not trying to log out to escape justice. I'm logging out cuz im 3 hours from my base on a nomadic quest, and need to log out for the night. Ect. That after all is what summoning and nidbanes and stuff are for anyway. The Nidbane could attack them when they log back in.