by MagicManICT » Sat Feb 24, 2018 12:14 pm
When I speak of a taser, I'm speaking of a hand-held model that can be used in hand-to-hand fighting, not something designed to take down an opponent at long range, though many models will function either way. It's just too easy to knock a handgun loose. Same can be said about a taser, but you can just lay on the button and any contact is good contact, making it harder to disarm a person with a taser. A gun on the other hand, you better make sure it's pointing away from you and that you're going to hit your target. What's worse than being a victim? A victim that shot themselves, or worse, another victim with a stray bullet.
I haven't taken much self defense, but the little I have taken has taught me this much: I don't stand a chance vs an armed opponent other than via sheer luck or the attacker's ineptitude. I'd rather give up my wallet if I'm being mugged than risk a gun battle.
I fully support everyone's right to bear arms. But!! If you are going to carry a firearm, you better damn well know how and when to use it properly so you don't injure yourself or others. If you don't, don't carry, or at least don't draw. And get one of those biometric locks so it can't be used against you.
Oh, and a second thought on the subject:
I have relatives that work in schools. One is a teacher, another was an administrator. Both have said in the last few days/months (since this came up after the last mass school shooting) that they knew several teachers and staff that shouldn't possess a weapon, let alone a firearm, while on duty.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.