Robben_DuMarsch wrote:We are approaching the end of the first month.
Approximately 66% of accounts that logged in over the first month have not logged in during the past week, reflecting a 3 week turnover rate of about two thirds.
A lot of that can probably be attributed to people playing initially and not becoming invested. Some of it is veteran burnout. In any case, steam seems to continue to keep the daily concurrent max quite steady. Presumably enough new players are filtering in that those who are exiting are being replaced.
I'm not sure what, if any, takeaway there is to be had by this data. My gut feeling based on this data plus steam reviews and other anecdotal evidence is probably that spruce genocide is a contributing factor to the turnover, as people rarely cite gameplay concerns (other than perhaps light tutorial) when giving negative feedback on the game, but often cite negative player interactions.
If I had to think of the lowest hanging fruit to address this, I'd probably simply suggest that there should be an ingame tutorial that guides a player along a path where completion is given contingent on having a fully claimed palisade with only visitor gate entrances.
take whatever this guy says with grain of salt, he is open about supporting pedophile currently live in WB