#haven wrote:(17:21:14) <bacon> can loftar confirm if you can get LP out of a claim?
(17:21:33) <loftar> You do not get your LP back if you declaim, no.
(17:22:35) <loftar> Well, as a general statement, many wounds are supposed to be a lot harder to heal than HHP previously was, so that you're careful with them.
(17:22:42) <loftar> Some of them heal on their own over time, though.
(17:22:55) <loftar> Like Nicks & Knacks, and Punch Sore.
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(17:24:25) <loftar> Indeed it won't. Many of them don't actually even have mechanics for healing yet, but we'll get to them soon (probably in the coming week).
(17:24:59) <bacon> so my bruise will never heal until you fix it?
(17:25:13) <loftar> Yeah, but don't worry too much. We'll fix it.
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(17:28:40) <bacon> if i pile enough dirt, will it require jumping up?
(17:28:50) <loftar> No, bacon, you can't create cliffs.
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(17:36:39) <loftar> I have to ask, though; generally speaking (disregarding the whole store situation), do you guys like the game itself, as compared to previous Haven?
(17:36:59) <Bergzwerg> loftar, not sure, its lonely to play alone
(17:37:01) <Fate> It's easier and slightly harder.
(17:37:02) <Gnilcro> Its more fun than the old haven
(17:37:04) <Felkins[ingame]> at first I was put off by the graphics, but that's just a bias of not wanting change. Now I think it's an improvement in every way
(17:37:16) <Felkins[ingame]> the early is harder, the grind is lower
(17:37:20) <Da5id[ingame]> I like it a lot more once you adjust to the graphics. time will tell though
(17:37:20) <Felkins[ingame]> more polish on systems
(17:37:23) <Mephistophiles> the game is more laggier, i liked legacy because of the retro graphics
(17:37:27) <Anastasius> @Loftar like it more aside from it being very hard to find friends
(17:37:52) <loftar> Yeah, I am slightly saddened by the higher performance requirements for sure.
(17:38:02) <Gnilcro> @loftar game is great, but you should look into the issue of lack of boulders
(17:38:05) <loftar> Will consider adding options to reduce quality, but that is of course a suboptimal solution.
