This is probably an idiot question dued to my noobiness but I will keep on with it.
Since using Java looks like one of the causes of the resource sink that this game suffer, would it be impossible or suboptimal to port it to c++? I mean, with the game compiled wouldnt it run faster?
My gameplay its ok with a AAA+ computer, but with a low tier laptop wich plays ok League of Legends this game runs poorly, fps must be like 20 or so because its like "jumping" frames. I was thinking in installing it in a pentium 4 with 3 gigs of ram and a powerful Radeon (3 y old, but still competitive) but I'm pretty sure it will run even worse.
There is a serious issue with the performance.
Also, I'm having problems with java and the clients on a windows 8 updated laptop. The basic client runs well but the others close after logging while charging screen. They generate a log with the failures, should I post it or is it "dangerous"? I've thought in running it through a vm and a windows7, wich doesnt seem to give any kind of problem with java and its security, but this options would consume extra ram and resources and since this game requires so much I'm not sure it will work.
Any opinion?