Stat cap way too low.

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Stat cap way too low.

Postby overtyped » Sun Mar 06, 2016 5:24 am

Im already halfway to 300 attributes and its been 2 weeks, Seems a little lame, when I get 300 in a month and having nothing to do..
newstat.png

I havent even done much grinding, so Im sure most peoples stats are already this high, and feeling the same way that I am.
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Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Stat cap way too low.

Postby boshaw » Sun Mar 06, 2016 5:29 am

overtyped wrote:I havent even done much grinding


Such is life when you can salt yourself to never leave 300%.
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Re: Stat cap way too low.

Postby overtyped » Sun Mar 06, 2016 5:29 am

boshaw wrote:
overtyped wrote:I havent even done much grinding


Such is life when you can salt yourself to never leave 300%.

I havent eaten that much salt. Its just too easy to get 300 in a month.

A 500 stat cap would be much better. 350 for nonsub, 400 for verified and 500 for subbed.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Stat cap way too low.

Postby jordancoles » Sun Mar 06, 2016 5:35 am

So hit the cap and make a new character?

It'll take much longer to hit the cap on both ua/mc anyways
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Re: Stat cap way too low.

Postby overtyped » Sun Mar 06, 2016 5:49 am

jordancoles wrote:So hit the cap and make a new character?

It'll take much longer to hit the cap on both ua/mc anyways

Why make a new character? whats going to different?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Stat cap way too low.

Postby Glorthan » Sun Mar 06, 2016 6:10 am

overtyped wrote:Why make a new character? whats going to different?

The whole point of a cap is so that dying doesn't set you back months/years, so that pvp is more enjoyable.

We all know you quit after losing your developed character (no your 2 week old noob killer didn't count), but that's hardly healthy for gameplay and player retention, and relies too much on world resets: coincidentally the opposite outcome to what J&L have stated they want to achieve.
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Re: Stat cap way too low.

Postby The_Lich_King » Sun Mar 06, 2016 6:20 am

overtyped wrote:
boshaw wrote:
overtyped wrote:I havent even done much grinding


Such is life when you can salt yourself to never leave 300%.

I havent eaten that much salt. Its just too easy to get 300 in a month.

A 500 stat cap would be much better. 350 for nonsub, 400 for verified and 500 for subbed.


no cause then the f2p wouldn't be able to even stand up to the subs. i don't wanna see this game go p2w. maybe if you don't like having high stats you should let someone kill you so that you can restart :D
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Re: Stat cap way too low.

Postby NaoWhut » Sun Mar 06, 2016 6:33 am

I mean, i don't think that's a problem with the
game... that gives room to actually have things
to do other than grind stats. Like... actually
putting in content that isn't based on you just
grinding stats.
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Re: Stat cap way too low.

Postby wolf1000wolf » Sun Mar 06, 2016 7:55 am

NaoWhut wrote:I mean, i don't think that's a problem with the
game... that gives room to actually have things
to do other than grind stats. Like... actually
putting in content that isn't based on you just
grinding stats.


This is a good point.
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Re: Stat cap way too low.

Postby dafels » Sun Mar 06, 2016 8:18 am

The problem is not the cap, the problem is salt being OP if you can get these stats that fast.
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