Haven takes place after the apocalypse

General discussion and socializing.

Haven takes place after the apocalypse

Postby TheMiles » Sat Oct 22, 2016 11:59 am

Since I am new, maybe this idea already showed up. Haven is after the apocalypse , all humanity is dead and revived by ancient magic, let loose on the earth anew. The gods, aka devs, nuke this world whenever it is they see need to start over.

At least, I like to think of it like that, since there are rotting farms all around me and I am basically scavenging all the stuff into my own little farm. That, and humans have to relearn the basic ideas of farming and building things.

I haven't gotten into looking if there truely is any lore behind the world in Haven, so I kinda like coming up with my own ideas. Anyone else?
TheMiles
 
Posts: 9
Joined: Wed Oct 12, 2016 2:55 pm

Re: Haven takes place after the apocalypse

Postby Teleskop » Sat Oct 22, 2016 11:59 am

i think there was 8 apocalypses already :oops:
Teleskop
User avatar
Teleskop
 
Posts: 2910
Joined: Sat Jul 10, 2010 9:55 am
Location: Little Teleskop

Re: Haven takes place after the apocalypse

Postby DrGreenthumb » Sat Oct 22, 2016 12:57 pm

The Hearthling Gods are just as jealous, angry and bitter as the Old Testament God. Abandon all hope ye who enter here.
User avatar
DrGreenthumb
 
Posts: 22
Joined: Sat Oct 03, 2015 6:50 pm

Re: Haven takes place after the apocalypse

Postby Amanda44 » Sat Oct 22, 2016 1:04 pm

I guess I think of Haven as a strange land I've been shipwrecked upon, maybe it's where everyone goes after being lost in the Bermuda triangle ... :D

There are clearly no advanced species here so we survive and build with the materials available still having memories of crafting and industry from whence we came. I used to ignore the magic and surmise I'd been drinking too much wine whilst mining or wandering about in the forest, lol, now there is a bit more of it, I still ignore it in that I don't incorporate it into my story ... it's just one of the oddities in these strange new lands.

I never think of the devs whilst playing in terms of being connected to the world, this is not a game! ... and there are no gods ... :P
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
Amanda44
 
Posts: 6485
Joined: Wed Sep 28, 2011 12:13 pm

Re: Haven takes place after the apocalypse

Postby wilkesbooth » Sat Oct 22, 2016 8:27 pm

TheMiles wrote:revived by ancient magic


MAGIC

This entire idea is wrong btw, but go ahead.
User avatar
wilkesbooth
 
Posts: 90
Joined: Sun Oct 02, 2016 11:37 pm
Location: Death by Cuteness

Re: Haven takes place after the apocalypse

Postby Jacobian123 » Sat Oct 22, 2016 8:59 pm

It's a roleplaying game! Roleplay!
W3-W8 - Hermit
W9 - (Ex)-Leader of Vidarrheim

Image Image Image
User avatar
Jacobian123
 
Posts: 1311
Joined: Sat May 08, 2010 4:41 am
Location: The Inn of Brodgar

Re: Haven takes place after the apocalypse

Postby shubla » Sat Oct 22, 2016 9:13 pm

Magic is easy way to explain non-explainable things.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Haven takes place after the apocalypse

Postby TheMiles » Sun Oct 23, 2016 4:46 am

I never said it was right :lol: I just made up some stuff to go along with what I was doing ingame.

And magic IS kinda a thing ingame, so of course it explains a lot of the unexplainable. I mean, heck, you are a spirit that gains a body through water and then are burned into the world by a wizard. Unless he's a technology wizard, I'd say it's magic.

Nothing of this is supposed to be taken fully serious btw.

PS: I spent the first hours of this game, talking to trees. So it could just as well be the hugest drug trip ever, for all I know.
TheMiles
 
Posts: 9
Joined: Wed Oct 12, 2016 2:55 pm

Re: Haven takes place after the apocalypse

Postby Jesus_Smith_Nandez » Sun Oct 23, 2016 6:06 am

When playing in W7, and even a lot in this world, I can imagine in my head that I live in some kind of post-apocalyptic iron-age society. Of course in real life, people can't simply stop sustaining themselves or else they die, but in this game people can just drop all their tools and stop sustaining themselves when they stop playing and their objects begin to fade into nothingness.

The result is a massive, frightfully empty-feeling world where abandoned claims are more common than active ones. I always find myself getting excited every time I see a bit of paving or dirt on my minimap thinking that I may have found a settlement or a newbie, but usually it just ends up being a shadow of a former player's belongings.

I'm sure if you never went out of your way to, it would be completely possible to play as a hermit and never actually run into another player or an active settlement, only abandoned claims. Thinking about it now, almost all the players that I have run into have been on purpose, either through a trade or meeting on the forums, knowing in real life, etc. Maybe 1 or 2 people I know I actually ran into in the wilderness.

Scary to think about.
HnH Videos
God bless
User avatar
Jesus_Smith_Nandez
 
Posts: 2421
Joined: Sun Mar 16, 2014 7:15 am
Location: Canada


Return to The Inn of Brodgar

Who is online

Users browsing this forum: Claude [Bot] and 26 guests