Data usage of HnH

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Data usage of HnH

Postby leeIII » Sat Nov 05, 2016 11:55 am

hi guys - I'm playing from a limited data plan while I'm out of the states, does anyone know or have an estimate about how much data consumption HnH requires? I have a limit of 1 gig every few days. ty~
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Re: Data usage of HnH

Postby tyrtix » Sat Nov 05, 2016 12:07 pm

you can play H&H all day long with likely 200-250Mb of traffic (both in and out), bandwidth use is really low, but is better to have a decent speed.
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Re: Data usage of HnH

Postby leeIII » Sat Nov 05, 2016 12:10 pm

nice, thank you! i've got okay speeds and a real fast computer so i think i'll be alright for some light play. appreciate it
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Re: Data usage of HnH

Postby loftar » Sat Nov 05, 2016 3:37 pm

Statistically speaking, the average bandwidth usage per player is about 1 kB/s. That's just statistics though, of course, so it may be grossly untrue in your particular situation, but it might be useful as a rule of thumb.
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Re: Data usage of HnH

Postby shubla » Sat Nov 05, 2016 4:20 pm

Many custom clients are designed to be used in first world countries without datacaps.
So using default client probably helps.
Amber and especially purus pasta does lot of stuff that uses relatively small amounts of bandwidth that default doesnt. (Such as pinging and tracking player count) But if you have datacap they still might be an issue.
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Re: Data usage of HnH

Postby tyrtix » Sat Nov 05, 2016 4:51 pm

shubla wrote:Many custom clients are designed to be used in first world countries without datacaps.
So using default client probably helps.
Amber and especially purus pasta does lot of stuff that uses relatively small amounts of bandwidth that default doesnt. (Such as pinging and tracking player count) But if you have datacap they still might be an issue.



I'm using amber w/o any problem and stay in those limits i already said :)
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