epicbuds wrote:just got this game a bad review on my website and will post on every forum and game page i can think of to tell people to stay away from this site this game is a joke
viruseg wrote:Kill all new players for no reason. Polish scum came running and killed me with a crowd. Suck fuck fucks..
burgingham wrote:We are all Gato, and Gato is Delamore of course. Goons blablabla...
Caradon wrote:Gato, the anti-ghandi
Sabinati wrote:yeah we're gonna kill you gato!!!
dafels wrote:the midges are not the problem,
you're the problem
Alurin wrote:Yeah I would enjoy this game if there was a combat skill cap around 300 and stat cap around 250. This way I could join anytime after the restart and know I still have a chance to keep up and I can fight raiders etc.
Alurin wrote:Yeah I would enjoy this game if there was a combat skill cap around 300 and stat cap around 250. This way I could join anytime after the restart and know I still have a chance to keep up and I can fight raiders etc.
Ozzy123 wrote:takes 1 day to get from 0 to 300
ElGato wrote:There is a stat cap though
edit: I guess it was supposed to be capped but, isn't for some reason..
jorb wrote:We will aim to cap combat relevant stats -- Unarmed, Melee, Marksmanship, Strength, Agility, Perception & Constitution -- at base level 999, which can then be increased, with gear, to twice that, i.e. 1998. The stats will be capped for the purposes of combat, and comparisons against other players in other contexts, only, and you will still be able to level the actual numerical values up as far as you wish, for the purposes of quality and such-like.
dafels wrote:I like to be under Frosty's command.
MagicManICT wrote:If you're skilled at combat, you can have lower stats and win.
MagicManICT wrote:It is, at 1998 for practical combat purposes (assuming 999 base, +999 bonus).
Jalpha wrote:I believe in my interpretation of things.
Users browsing this forum: Claude [Bot] and 65 guests